# Zig Bloxel Game This is a small project attempting to create a "bloxel" game (think Minecraft) using the relatively new [Zig] programming language with the help of [Mach], [Flecs] and [zig-gamedev]. Due to Zig being a quickly evolving language, Mach and zig-gamedev, and as a result this project, target version `0.12.0-dev.2063+804cee3b9` of Zig. [Zig]: https://ziglang.org/ [Mach]: https://github.com/hexops/mach-core [Flecs]: https://github.com/SanderMertens/flecs [zig-gamedev]: https://github.com/zig-gamedev/zig-gamedev ## Dependencies ```sh mkdir -p libs && cd libs # Clone zig-gamedev sparsely, only grabbing top-level files. git clone --sparse --filter=blob:none https://github.com/zig-gamedev/zig-gamedev.git # However, we also care about zmath, so check that out too. cd zig-gamedev git sparse-checkout add libs/zmath ```