From 6b69fee401c8a68d3284b96db46b90957fcb9c79 Mon Sep 17 00:00:00 2001 From: copygirl Date: Sun, 25 Feb 2024 22:19:39 +0100 Subject: [PATCH] Update README with section on development process --- README.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 22f1400..31a3551 100644 --- a/README.md +++ b/README.md @@ -1,11 +1,14 @@ # Zig Bloxel Game -This is a small project attempting to create a "bloxel" game (think Minecraft) using the relatively new [Zig] programming language with the help of [Mach], [Flecs] and [zig-gamedev]. Due to Zig being a quickly evolving language, Mach and zig-gamedev, and as a result this project, target version `0.12.0-dev.2063+804cee3b9` of Zig. +This is a small project attempting to create a "bloxel" game (think Minecraft) using the relatively new [Zig] programming language with the help of [Mach], [Flecs] and [zig-gamedev]. Due to Zig being a quickly evolving language, Mach and zig-gamedev, and as a result this project, target version `0.12.0-dev.2063+804cee3b9` of Zig. Consider using [zigup] to manage multiple compiler versions. + +With this project I'm learning new things and adding functionality step by step, then documenting my knowledge with lots of comments. Each substantial commit to this repository should cover a manageable chunk of changes, which ideally anyone interested should be able to follow along with. Hopefully this can act as a resource for people trying to learn something about game development with Zig and the other tools used here. [Zig]: https://ziglang.org/ [Mach]: https://github.com/hexops/mach-core [Flecs]: https://github.com/SanderMertens/flecs [zig-gamedev]: https://github.com/zig-gamedev/zig-gamedev +[zigup]: https://github.com/marler8997/zigup ## Dependencies