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local minetest, nodecore
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= minetest, nodecore
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local MOD_NAME = minetest.get_current_modname()
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-- Properties that every non-full block we're adding should share.
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local SHARED_NONFULL_PROPERTIES = {
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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}
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local function make_node_box(...) return { type = "fixed", fixed = { ... } } end
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local STAIR_NODE_BOX = make_node_box({ -0.5, -0.5, -0.5, 0.5, 0.0, 0.5 },
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{ -0.5, 0.0, 0.0, 0.5, 0.5, 0.5 })
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local SLAB_NODE_BOX = make_node_box({ -0.5, -0.5, -0.5, 0.5, 0.0, 0.5 })
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local STEP_NODE_BOX = make_node_box({ -0.5, -0.5, 0.0, 0.5, 0.0, 0.5 })
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local function do_the_cursed_thing(base_full_name, base_def)
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base_def = base_def or minetest.registered_nodes[base_full_name]
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local base_mod_name = base_full_name:gsub(":.*", "")
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local base_node_name = base_full_name:gsub(".*:", "")
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local function register_node_variant(variant, node_box)
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minetest.register_node(
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MOD_NAME .. ":" .. base_mod_name .. "__" .. base_node_name .. "_" .. variant:lower(),
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nodecore.underride({
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description = base_def.description .. " " .. variant,
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groups = { [MOD_NAME .. ":" .. variant:lower()] = 1 },
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tiles = { { name = base_def.tiles[1], align_style = "world" } },
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node_box = node_box, selection_box = node_box,
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drop = base_def.drop or base_full_name,
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silktouch_as = base_def.silktouch_as or base_full_name,
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}, SHARED_NONFULL_PROPERTIES, base_def))
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end
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register_node_variant("Stair", STAIR_NODE_BOX)
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register_node_variant("Slab" , SLAB_NODE_BOX)
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register_node_variant("Step" , STEP_NODE_BOX)
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end
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do_the_cursed_thing("nc_woodwork:plank")
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