diff --git a/init.lua b/init.lua index cc2bdb1..97563aa 100755 --- a/init.lua +++ b/init.lua @@ -12,7 +12,7 @@ local registry = include("registry") -- TODO: Add particles to preview rotation? -- Distance at which we want to rotate by "pushing" on an edge. -local EDGE_DISTANCE = 1.5 / 16 -- texels (at 16² texture resolution) +local EDGE_DISTANCE = 2.5 / 16 -- texels (at 16² texture resolution) -- Contains a per-player state that holds information, created by a raycast -- done in `playerstep`, about the node this player might rotate. This is used