From ff1eca0895c7980e268b75152f8d86bf5ec86c46 Mon Sep 17 00:00:00 2001 From: copygirl Date: Wed, 4 Sep 2024 20:58:07 +0200 Subject: [PATCH] Remove (for now) unnecessary modded deposits --- config/adlods/Deposits/aluminum.cfg | 164 -------------------------- config/adlods/Deposits/amethyst.cfg | 164 -------------------------- config/adlods/Deposits/cobalt.cfg | 164 -------------------------- config/adlods/Deposits/gas_pocket.cfg | 160 ------------------------- config/adlods/Deposits/iridium.cfg | 164 -------------------------- config/adlods/Deposits/lead.cfg | 164 -------------------------- config/adlods/Deposits/nickel.cfg | 164 -------------------------- config/adlods/Deposits/osmium.cfg | 164 -------------------------- config/adlods/Deposits/palladium.cfg | 164 -------------------------- config/adlods/Deposits/platinum.cfg | 164 -------------------------- config/adlods/Deposits/rhodium.cfg | 164 -------------------------- config/adlods/Deposits/ruby.cfg | 164 -------------------------- config/adlods/Deposits/ruthenium.cfg | 164 -------------------------- config/adlods/Deposits/sapphire.cfg | 164 -------------------------- config/adlods/Deposits/silver.cfg | 164 -------------------------- config/adlods/Deposits/tin.cfg | 164 -------------------------- config/adlods/Deposits/topaz.cfg | 164 -------------------------- config/adlods/Deposits/uranium.cfg | 164 -------------------------- 18 files changed, 2948 deletions(-) delete mode 100644 config/adlods/Deposits/aluminum.cfg delete mode 100644 config/adlods/Deposits/amethyst.cfg delete mode 100644 config/adlods/Deposits/cobalt.cfg delete mode 100644 config/adlods/Deposits/gas_pocket.cfg delete mode 100644 config/adlods/Deposits/iridium.cfg delete mode 100644 config/adlods/Deposits/lead.cfg delete mode 100644 config/adlods/Deposits/nickel.cfg delete mode 100644 config/adlods/Deposits/osmium.cfg delete mode 100644 config/adlods/Deposits/palladium.cfg delete mode 100644 config/adlods/Deposits/platinum.cfg delete mode 100644 config/adlods/Deposits/rhodium.cfg delete mode 100644 config/adlods/Deposits/ruby.cfg delete mode 100644 config/adlods/Deposits/ruthenium.cfg delete mode 100644 config/adlods/Deposits/sapphire.cfg delete mode 100644 config/adlods/Deposits/silver.cfg delete mode 100644 config/adlods/Deposits/tin.cfg delete mode 100644 config/adlods/Deposits/topaz.cfg delete mode 100644 config/adlods/Deposits/uranium.cfg diff --git a/config/adlods/Deposits/aluminum.cfg b/config/adlods/Deposits/aluminum.cfg deleted file mode 100644 index 3511daf..0000000 --- a/config/adlods/Deposits/aluminum.cfg +++ /dev/null @@ -1,164 +0,0 @@ -# Configuration file - -Config { - # If set to False, parameters from this config will not be used. [default: true] - B:enabled=true -} - - -Deposit { - # Syntax: targetId -> replacementId - # With weight: targetId -> replacementId, weight - S:customReplacements < - > - - # List of ores and their weights for this deposit. - # Syntax: oreId [, weight] - # - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # - # Weight is used to define the proportions of the ores. - # For example, the definition: - # #forge:ores/gold, 1 - # #forge:ores/iron, 5 - # means that gold and iron will be in the proportion 1 to 5. - # - S:ores < - #forge:ores/aluminum - > - - # Rarity (in chunks) of this deposit. - # The higher the value, the rarer the deposit will be. - # Example: a value of 1000 means that the deposit will be generated once every 1000 chunks. - # [range: 0 ~ 256000, default: 1132] - I:rarity=1132 - - # List of blocks that can be replaced with this ore. - S:replaceableBlocks < - #minecraft:stone_ore_replaceables - > - - ########################################################################################################## - # Dimensions - #--------------------------------------------------------------------------------------------------------# - # List of dimensions which this ore can be generated in. - # Dimension is specified by its registry name (e.g: minecraft:overworld, minecraft:the_nether, minecraft:the_end, etc.) - # Each dimension must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Dimensions { - S:blackList < - > - S:whiteList < - minecraft:overworld - > - } - - ########################################################################################################## - # Biomes - #--------------------------------------------------------------------------------------------------------# - # List of biomes which this ore can be generated in. - # Biome is specified by its registry name (case-insensitive) or by its tag with '#' prefix. - # Examples: minecraft:forest, #snowy - # Each biome must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Biomes { - S:blackList < - > - S:whiteList < - > - } - - ########################################################################################################## - # Altitude - #--------------------------------------------------------------------------------------------------------# - # Altitude which this ore can be generated at. - ########################################################################################################## - - Altitude { - # [range: -2147483648 ~ 2147483647, default: 64] - I:max=64 - - # [range: -2147483648 ~ 2147483647, default: 16] - I:min=16 - } - - Miscellaneous { - # Whether or not the ore blocks can be exposed to air. [default: true] - B:exposed=true - - # Ratio of height to width. - # Values > 1 result in tall veins (deposits). - # Values < 1 result in flat veins (deposits). - # [range: 0.0 ~ 10.0, default: 1.0] - S:proportions=1.0 - - # If enabled, each ore block will be checked against the given altitude and biome restrictions, rather than the first one. [default: false] - B:strictBounds=false - } - - ########################################################################################################## - # Size - #--------------------------------------------------------------------------------------------------------# - # Size limits (in blocks) of this deposit. - ########################################################################################################## - - Size { - # [range: 1 ~ 256000, default: 1400] - I:max=1400 - - # [range: 1 ~ 256000, default: 700] - I:min=700 - } - - ########################################################################################################## - # Indicator - #--------------------------------------------------------------------------------------------------------# - # Above-ground indicator for this deposit (e.g., a rare flower or a combination of circles of different flowers) - ########################################################################################################## - - Indicator { - # Circles of indicators and their radiuses. - # Syntax: indicatorId [, circleRadius] - # The order of the circles is always shuffled. - # The circles with the same radius will be randomly selected. - # If the radius is not defined, it will be selected from the minimum available, starting from 1. - # Examples: - # minecraft:cornflower, 2 - # minecraft:orange_tulip, 4 - # - S:circles < - silentgems:moonstone_glowrose, 3 - botania:light_gray_mystical_flower, 3 - minecraft:lily_of_the_valley, 3 - silentgems:onyx_glowrose, 6 - botania:gray_mystical_flower, 6 - minecraft:azure_bluet, 6 - > - - # Percentage of the indicator shape that will be visible. [range: 0.0 ~ 100.0, default: 60.0] - S:continuity=60.0 - - # Maximum displacement of the indicator shape elements. [range: 0 ~ 16, default: 1] - I:distortion=1 - - # ID of a block for a single-block indicator or ID of a structure to bind this deposit to. [default: ] - S:id= - - # Percentage of the deposit full size required to create an above-ground indicator. - # If the indicator is a structure - the chance of generating a deposit under it. - # [range: 0.0 ~ 100.0, default: 30.0] - S:threshold=30.0 - } - -} - - diff --git a/config/adlods/Deposits/amethyst.cfg b/config/adlods/Deposits/amethyst.cfg deleted file mode 100644 index 551d98f..0000000 --- a/config/adlods/Deposits/amethyst.cfg +++ /dev/null @@ -1,164 +0,0 @@ -# Configuration file - -Config { - # If set to False, parameters from this config will not be used. [default: true] - B:enabled=true -} - - -Deposit { - # Syntax: targetId -> replacementId - # With weight: targetId -> replacementId, weight - S:customReplacements < - > - - # List of ores and their weights for this deposit. - # Syntax: oreId [, weight] - # - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # - # Weight is used to define the proportions of the ores. - # For example, the definition: - # #forge:ores/gold, 1 - # #forge:ores/iron, 5 - # means that gold and iron will be in the proportion 1 to 5. - # - S:ores < - #forge:ores/amethyst - > - - # Rarity (in chunks) of this deposit. - # The higher the value, the rarer the deposit will be. - # Example: a value of 1000 means that the deposit will be generated once every 1000 chunks. - # [range: 0 ~ 256000, default: 3360] - I:rarity=3360 - - # List of blocks that can be replaced with this ore. - S:replaceableBlocks < - #minecraft:stone_ore_replaceables - > - - ########################################################################################################## - # Dimensions - #--------------------------------------------------------------------------------------------------------# - # List of dimensions which this ore can be generated in. - # Dimension is specified by its registry name (e.g: minecraft:overworld, minecraft:the_nether, minecraft:the_end, etc.) - # Each dimension must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Dimensions { - S:blackList < - > - S:whiteList < - minecraft:overworld - > - } - - ########################################################################################################## - # Biomes - #--------------------------------------------------------------------------------------------------------# - # List of biomes which this ore can be generated in. - # Biome is specified by its registry name (case-insensitive) or by its tag with '#' prefix. - # Examples: minecraft:forest, #snowy - # Each biome must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Biomes { - S:blackList < - > - S:whiteList < - > - } - - ########################################################################################################## - # Altitude - #--------------------------------------------------------------------------------------------------------# - # Altitude which this ore can be generated at. - ########################################################################################################## - - Altitude { - # [range: -2147483648 ~ 2147483647, default: 16] - I:max=16 - - # [range: -2147483648 ~ 2147483647, default: 4] - I:min=4 - } - - Miscellaneous { - # Whether or not the ore blocks can be exposed to air. [default: true] - B:exposed=true - - # Ratio of height to width. - # Values > 1 result in tall veins (deposits). - # Values < 1 result in flat veins (deposits). - # [range: 0.0 ~ 10.0, default: 1.0] - S:proportions=1.0 - - # If enabled, each ore block will be checked against the given altitude and biome restrictions, rather than the first one. [default: false] - B:strictBounds=false - } - - ########################################################################################################## - # Size - #--------------------------------------------------------------------------------------------------------# - # Size limits (in blocks) of this deposit. - ########################################################################################################## - - Size { - # [range: 1 ~ 256000, default: 600] - I:max=600 - - # [range: 1 ~ 256000, default: 300] - I:min=300 - } - - ########################################################################################################## - # Indicator - #--------------------------------------------------------------------------------------------------------# - # Above-ground indicator for this deposit (e.g., a rare flower or a combination of circles of different flowers) - ########################################################################################################## - - Indicator { - # Circles of indicators and their radiuses. - # Syntax: indicatorId [, circleRadius] - # The order of the circles is always shuffled. - # The circles with the same radius will be randomly selected. - # If the radius is not defined, it will be selected from the minimum available, starting from 1. - # Examples: - # minecraft:cornflower, 2 - # minecraft:orange_tulip, 4 - # - S:circles < - silentgems:amethyst_glowrose, 3 - botania:purple_mystical_flower, 3 - minecraft:pink_tulip, 3 - silentgems:amethyst_glowrose, 6 - botania:purple_mystical_flower, 6 - minecraft:pink_tulip, 6 - > - - # Percentage of the indicator shape that will be visible. [range: 0.0 ~ 100.0, default: 60.0] - S:continuity=60.0 - - # Maximum displacement of the indicator shape elements. [range: 0 ~ 16, default: 1] - I:distortion=1 - - # ID of a block for a single-block indicator or ID of a structure to bind this deposit to. [default: ] - S:id= - - # Percentage of the deposit full size required to create an above-ground indicator. - # If the indicator is a structure - the chance of generating a deposit under it. - # [range: 0.0 ~ 100.0, default: 30.0] - S:threshold=30.0 - } - -} - - diff --git a/config/adlods/Deposits/cobalt.cfg b/config/adlods/Deposits/cobalt.cfg deleted file mode 100644 index 63cc2a4..0000000 --- a/config/adlods/Deposits/cobalt.cfg +++ /dev/null @@ -1,164 +0,0 @@ -# Configuration file - -Config { - # If set to False, parameters from this config will not be used. [default: true] - B:enabled=true -} - - -Deposit { - # Syntax: targetId -> replacementId - # With weight: targetId -> replacementId, weight - S:customReplacements < - > - - # List of ores and their weights for this deposit. - # Syntax: oreId [, weight] - # - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # - # Weight is used to define the proportions of the ores. - # For example, the definition: - # #forge:ores/gold, 1 - # #forge:ores/iron, 5 - # means that gold and iron will be in the proportion 1 to 5. - # - S:ores < - #forge:ores/cobalt - > - - # Rarity (in chunks) of this deposit. - # The higher the value, the rarer the deposit will be. - # Example: a value of 1000 means that the deposit will be generated once every 1000 chunks. - # [range: 0 ~ 256000, default: 3094] - I:rarity=3094 - - # List of blocks that can be replaced with this ore. - S:replaceableBlocks < - #minecraft:stone_ore_replaceables - > - - ########################################################################################################## - # Dimensions - #--------------------------------------------------------------------------------------------------------# - # List of dimensions which this ore can be generated in. - # Dimension is specified by its registry name (e.g: minecraft:overworld, minecraft:the_nether, minecraft:the_end, etc.) - # Each dimension must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Dimensions { - S:blackList < - > - S:whiteList < - minecraft:overworld - > - } - - ########################################################################################################## - # Biomes - #--------------------------------------------------------------------------------------------------------# - # List of biomes which this ore can be generated in. - # Biome is specified by its registry name (case-insensitive) or by its tag with '#' prefix. - # Examples: minecraft:forest, #snowy - # Each biome must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Biomes { - S:blackList < - > - S:whiteList < - > - } - - ########################################################################################################## - # Altitude - #--------------------------------------------------------------------------------------------------------# - # Altitude which this ore can be generated at. - ########################################################################################################## - - Altitude { - # [range: -2147483648 ~ 2147483647, default: 64] - I:max=64 - - # [range: -2147483648 ~ 2147483647, default: 16] - I:min=16 - } - - Miscellaneous { - # Whether or not the ore blocks can be exposed to air. [default: true] - B:exposed=true - - # Ratio of height to width. - # Values > 1 result in tall veins (deposits). - # Values < 1 result in flat veins (deposits). - # [range: 0.0 ~ 10.0, default: 1.0] - S:proportions=1.0 - - # If enabled, each ore block will be checked against the given altitude and biome restrictions, rather than the first one. [default: false] - B:strictBounds=false - } - - ########################################################################################################## - # Size - #--------------------------------------------------------------------------------------------------------# - # Size limits (in blocks) of this deposit. - ########################################################################################################## - - Size { - # [range: 1 ~ 256000, default: 1400] - I:max=1400 - - # [range: 1 ~ 256000, default: 700] - I:min=700 - } - - ########################################################################################################## - # Indicator - #--------------------------------------------------------------------------------------------------------# - # Above-ground indicator for this deposit (e.g., a rare flower or a combination of circles of different flowers) - ########################################################################################################## - - Indicator { - # Circles of indicators and their radiuses. - # Syntax: indicatorId [, circleRadius] - # The order of the circles is always shuffled. - # The circles with the same radius will be randomly selected. - # If the radius is not defined, it will be selected from the minimum available, starting from 1. - # Examples: - # minecraft:cornflower, 2 - # minecraft:orange_tulip, 4 - # - S:circles < - silentgems:benitoite_glowrose, 3 - botania:blue_mystical_flower, 3 - minecraft:cornflower, 3 - silentgems:moonstone_glowrose, 6 - botania:light_gray_mystical_flower, 6 - minecraft:lily_of_the_valley, 6 - > - - # Percentage of the indicator shape that will be visible. [range: 0.0 ~ 100.0, default: 60.0] - S:continuity=60.0 - - # Maximum displacement of the indicator shape elements. [range: 0 ~ 16, default: 1] - I:distortion=1 - - # ID of a block for a single-block indicator or ID of a structure to bind this deposit to. [default: ] - S:id= - - # Percentage of the deposit full size required to create an above-ground indicator. - # If the indicator is a structure - the chance of generating a deposit under it. - # [range: 0.0 ~ 100.0, default: 30.0] - S:threshold=30.0 - } - -} - - diff --git a/config/adlods/Deposits/gas_pocket.cfg b/config/adlods/Deposits/gas_pocket.cfg deleted file mode 100644 index 2f64bbb..0000000 --- a/config/adlods/Deposits/gas_pocket.cfg +++ /dev/null @@ -1,160 +0,0 @@ -# Configuration file - -Config { - # If set to False, parameters from this config will not be used. [default: true] - B:enabled=true -} - - -Deposit { - # Syntax: targetId -> replacementId - # With weight: targetId -> replacementId, weight - S:customReplacements < - > - - # List of ores and their weights for this deposit. - # Syntax: oreId [, weight] - # - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # - # Weight is used to define the proportions of the ores. - # For example, the definition: - # #forge:ores/gold, 1 - # #forge:ores/iron, 5 - # means that gold and iron will be in the proportion 1 to 5. - # - S:ores < - adpother:carbon:[density=heavy], 50 - adpother:sulfur:[density=heavy], 1 - > - - # Rarity (in chunks) of this deposit. - # The higher the value, the rarer the deposit will be. - # Example: a value of 1000 means that the deposit will be generated once every 1000 chunks. - # [range: 0 ~ 256000, default: 1000] - I:rarity=1000 - - # List of blocks that can be replaced with this ore. - S:replaceableBlocks < - #minecraft:stone_ore_replaceables - air:* - > - - ########################################################################################################## - # Dimensions - #--------------------------------------------------------------------------------------------------------# - # List of dimensions which this ore can be generated in. - # Dimension is specified by its registry name (e.g: minecraft:overworld, minecraft:the_nether, minecraft:the_end, etc.) - # Each dimension must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Dimensions { - S:blackList < - > - S:whiteList < - minecraft:overworld - > - } - - ########################################################################################################## - # Biomes - #--------------------------------------------------------------------------------------------------------# - # List of biomes which this ore can be generated in. - # Biome is specified by its registry name (case-insensitive) or by its tag with '#' prefix. - # Examples: minecraft:forest, #snowy - # Each biome must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Biomes { - S:blackList < - > - S:whiteList < - > - } - - ########################################################################################################## - # Altitude - #--------------------------------------------------------------------------------------------------------# - # Altitude which this ore can be generated at. - ########################################################################################################## - - Altitude { - # [range: -2147483648 ~ 2147483647, default: 64] - I:max=64 - - # [range: -2147483648 ~ 2147483647, default: 4] - I:min=4 - } - - Miscellaneous { - # Whether or not the ore blocks can be exposed to air. [default: false] - B:exposed=false - - # Ratio of height to width. - # Values > 1 result in tall veins (deposits). - # Values < 1 result in flat veins (deposits). - # [range: 0.0 ~ 10.0, default: 1.0] - S:proportions=1.0 - - # If enabled, each ore block will be checked against the given altitude and biome restrictions, rather than the first one. [default: false] - B:strictBounds=false - } - - ########################################################################################################## - # Size - #--------------------------------------------------------------------------------------------------------# - # Size limits (in blocks) of this deposit. - ########################################################################################################## - - Size { - # [range: 1 ~ 256000, default: 500] - I:max=500 - - # [range: 1 ~ 256000, default: 50] - I:min=50 - } - - ########################################################################################################## - # Indicator - #--------------------------------------------------------------------------------------------------------# - # Above-ground indicator for this deposit (e.g., a rare flower or a combination of circles of different flowers) - ########################################################################################################## - - Indicator { - # Circles of indicators and their radiuses. - # Syntax: indicatorId [, circleRadius] - # The order of the circles is always shuffled. - # The circles with the same radius will be randomly selected. - # If the radius is not defined, it will be selected from the minimum available, starting from 1. - # Examples: - # minecraft:cornflower, 2 - # minecraft:orange_tulip, 4 - # - S:circles < - > - - # Percentage of the indicator shape that will be visible. [range: 0.0 ~ 100.0, default: 60.0] - S:continuity=60.0 - - # Maximum displacement of the indicator shape elements. [range: 0 ~ 16, default: 1] - I:distortion=1 - - # ID of a block for a single-block indicator or ID of a structure to bind this deposit to. [default: ] - S:id= - - # Percentage of the deposit full size required to create an above-ground indicator. - # If the indicator is a structure - the chance of generating a deposit under it. - # [range: 0.0 ~ 100.0, default: 30.0] - S:threshold=30.0 - } - -} - - diff --git a/config/adlods/Deposits/iridium.cfg b/config/adlods/Deposits/iridium.cfg deleted file mode 100644 index febcda8..0000000 --- a/config/adlods/Deposits/iridium.cfg +++ /dev/null @@ -1,164 +0,0 @@ -# Configuration file - -Config { - # If set to False, parameters from this config will not be used. [default: true] - B:enabled=true -} - - -Deposit { - # Syntax: targetId -> replacementId - # With weight: targetId -> replacementId, weight - S:customReplacements < - > - - # List of ores and their weights for this deposit. - # Syntax: oreId [, weight] - # - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # - # Weight is used to define the proportions of the ores. - # For example, the definition: - # #forge:ores/gold, 1 - # #forge:ores/iron, 5 - # means that gold and iron will be in the proportion 1 to 5. - # - S:ores < - #forge:ores/iridium - > - - # Rarity (in chunks) of this deposit. - # The higher the value, the rarer the deposit will be. - # Example: a value of 1000 means that the deposit will be generated once every 1000 chunks. - # [range: 0 ~ 256000, default: 3547] - I:rarity=3547 - - # List of blocks that can be replaced with this ore. - S:replaceableBlocks < - #minecraft:stone_ore_replaceables - > - - ########################################################################################################## - # Dimensions - #--------------------------------------------------------------------------------------------------------# - # List of dimensions which this ore can be generated in. - # Dimension is specified by its registry name (e.g: minecraft:overworld, minecraft:the_nether, minecraft:the_end, etc.) - # Each dimension must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Dimensions { - S:blackList < - > - S:whiteList < - minecraft:overworld - > - } - - ########################################################################################################## - # Biomes - #--------------------------------------------------------------------------------------------------------# - # List of biomes which this ore can be generated in. - # Biome is specified by its registry name (case-insensitive) or by its tag with '#' prefix. - # Examples: minecraft:forest, #snowy - # Each biome must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Biomes { - S:blackList < - > - S:whiteList < - > - } - - ########################################################################################################## - # Altitude - #--------------------------------------------------------------------------------------------------------# - # Altitude which this ore can be generated at. - ########################################################################################################## - - Altitude { - # [range: -2147483648 ~ 2147483647, default: 32] - I:max=32 - - # [range: -2147483648 ~ 2147483647, default: 8] - I:min=8 - } - - Miscellaneous { - # Whether or not the ore blocks can be exposed to air. [default: true] - B:exposed=true - - # Ratio of height to width. - # Values > 1 result in tall veins (deposits). - # Values < 1 result in flat veins (deposits). - # [range: 0.0 ~ 10.0, default: 1.0] - S:proportions=1.0 - - # If enabled, each ore block will be checked against the given altitude and biome restrictions, rather than the first one. [default: false] - B:strictBounds=false - } - - ########################################################################################################## - # Size - #--------------------------------------------------------------------------------------------------------# - # Size limits (in blocks) of this deposit. - ########################################################################################################## - - Size { - # [range: 1 ~ 256000, default: 1000] - I:max=1000 - - # [range: 1 ~ 256000, default: 500] - I:min=500 - } - - ########################################################################################################## - # Indicator - #--------------------------------------------------------------------------------------------------------# - # Above-ground indicator for this deposit (e.g., a rare flower or a combination of circles of different flowers) - ########################################################################################################## - - Indicator { - # Circles of indicators and their radiuses. - # Syntax: indicatorId [, circleRadius] - # The order of the circles is always shuffled. - # The circles with the same radius will be randomly selected. - # If the radius is not defined, it will be selected from the minimum available, starting from 1. - # Examples: - # minecraft:cornflower, 2 - # minecraft:orange_tulip, 4 - # - S:circles < - silentgems:zircon_glowrose, 3 - botania:yellow_mystical_flower, 3 - minecraft:oxeye_daisy, 3 - silentgems:opal_glowrose, 6 - botania:white_mystical_flower, 6 - minecraft:oxeye_daisy, 6 - > - - # Percentage of the indicator shape that will be visible. [range: 0.0 ~ 100.0, default: 60.0] - S:continuity=60.0 - - # Maximum displacement of the indicator shape elements. [range: 0 ~ 16, default: 1] - I:distortion=1 - - # ID of a block for a single-block indicator or ID of a structure to bind this deposit to. [default: ] - S:id= - - # Percentage of the deposit full size required to create an above-ground indicator. - # If the indicator is a structure - the chance of generating a deposit under it. - # [range: 0.0 ~ 100.0, default: 30.0] - S:threshold=30.0 - } - -} - - diff --git a/config/adlods/Deposits/lead.cfg b/config/adlods/Deposits/lead.cfg deleted file mode 100644 index 9031475..0000000 --- a/config/adlods/Deposits/lead.cfg +++ /dev/null @@ -1,164 +0,0 @@ -# Configuration file - -Config { - # If set to False, parameters from this config will not be used. [default: true] - B:enabled=true -} - - -Deposit { - # Syntax: targetId -> replacementId - # With weight: targetId -> replacementId, weight - S:customReplacements < - > - - # List of ores and their weights for this deposit. - # Syntax: oreId [, weight] - # - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # - # Weight is used to define the proportions of the ores. - # For example, the definition: - # #forge:ores/gold, 1 - # #forge:ores/iron, 5 - # means that gold and iron will be in the proportion 1 to 5. - # - S:ores < - #forge:ores/lead - > - - # Rarity (in chunks) of this deposit. - # The higher the value, the rarer the deposit will be. - # Example: a value of 1000 means that the deposit will be generated once every 1000 chunks. - # [range: 0 ~ 256000, default: 1140] - I:rarity=1140 - - # List of blocks that can be replaced with this ore. - S:replaceableBlocks < - #minecraft:stone_ore_replaceables - > - - ########################################################################################################## - # Dimensions - #--------------------------------------------------------------------------------------------------------# - # List of dimensions which this ore can be generated in. - # Dimension is specified by its registry name (e.g: minecraft:overworld, minecraft:the_nether, minecraft:the_end, etc.) - # Each dimension must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Dimensions { - S:blackList < - > - S:whiteList < - minecraft:overworld - > - } - - ########################################################################################################## - # Biomes - #--------------------------------------------------------------------------------------------------------# - # List of biomes which this ore can be generated in. - # Biome is specified by its registry name (case-insensitive) or by its tag with '#' prefix. - # Examples: minecraft:forest, #snowy - # Each biome must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Biomes { - S:blackList < - > - S:whiteList < - > - } - - ########################################################################################################## - # Altitude - #--------------------------------------------------------------------------------------------------------# - # Altitude which this ore can be generated at. - ########################################################################################################## - - Altitude { - # [range: -2147483648 ~ 2147483647, default: 64] - I:max=64 - - # [range: -2147483648 ~ 2147483647, default: 16] - I:min=16 - } - - Miscellaneous { - # Whether or not the ore blocks can be exposed to air. [default: true] - B:exposed=true - - # Ratio of height to width. - # Values > 1 result in tall veins (deposits). - # Values < 1 result in flat veins (deposits). - # [range: 0.0 ~ 10.0, default: 1.0] - S:proportions=1.0 - - # If enabled, each ore block will be checked against the given altitude and biome restrictions, rather than the first one. [default: false] - B:strictBounds=false - } - - ########################################################################################################## - # Size - #--------------------------------------------------------------------------------------------------------# - # Size limits (in blocks) of this deposit. - ########################################################################################################## - - Size { - # [range: 1 ~ 256000, default: 1400] - I:max=1400 - - # [range: 1 ~ 256000, default: 700] - I:min=700 - } - - ########################################################################################################## - # Indicator - #--------------------------------------------------------------------------------------------------------# - # Above-ground indicator for this deposit (e.g., a rare flower or a combination of circles of different flowers) - ########################################################################################################## - - Indicator { - # Circles of indicators and their radiuses. - # Syntax: indicatorId [, circleRadius] - # The order of the circles is always shuffled. - # The circles with the same radius will be randomly selected. - # If the radius is not defined, it will be selected from the minimum available, starting from 1. - # Examples: - # minecraft:cornflower, 2 - # minecraft:orange_tulip, 4 - # - S:circles < - silentgems:onyx_glowrose, 3 - botania:gray_mystical_flower, 3 - minecraft:azure_bluet, 3 - silentgems:onyx_glowrose, 6 - botania:gray_mystical_flower, 6 - minecraft:azure_bluet, 6 - > - - # Percentage of the indicator shape that will be visible. [range: 0.0 ~ 100.0, default: 60.0] - S:continuity=60.0 - - # Maximum displacement of the indicator shape elements. [range: 0 ~ 16, default: 1] - I:distortion=1 - - # ID of a block for a single-block indicator or ID of a structure to bind this deposit to. [default: ] - S:id= - - # Percentage of the deposit full size required to create an above-ground indicator. - # If the indicator is a structure - the chance of generating a deposit under it. - # [range: 0.0 ~ 100.0, default: 30.0] - S:threshold=30.0 - } - -} - - diff --git a/config/adlods/Deposits/nickel.cfg b/config/adlods/Deposits/nickel.cfg deleted file mode 100644 index db67084..0000000 --- a/config/adlods/Deposits/nickel.cfg +++ /dev/null @@ -1,164 +0,0 @@ -# Configuration file - -Config { - # If set to False, parameters from this config will not be used. [default: true] - B:enabled=true -} - - -Deposit { - # Syntax: targetId -> replacementId - # With weight: targetId -> replacementId, weight - S:customReplacements < - > - - # List of ores and their weights for this deposit. - # Syntax: oreId [, weight] - # - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # - # Weight is used to define the proportions of the ores. - # For example, the definition: - # #forge:ores/gold, 1 - # #forge:ores/iron, 5 - # means that gold and iron will be in the proportion 1 to 5. - # - S:ores < - #forge:ores/nickel - > - - # Rarity (in chunks) of this deposit. - # The higher the value, the rarer the deposit will be. - # Example: a value of 1000 means that the deposit will be generated once every 1000 chunks. - # [range: 0 ~ 256000, default: 1892] - I:rarity=1892 - - # List of blocks that can be replaced with this ore. - S:replaceableBlocks < - #minecraft:stone_ore_replaceables - > - - ########################################################################################################## - # Dimensions - #--------------------------------------------------------------------------------------------------------# - # List of dimensions which this ore can be generated in. - # Dimension is specified by its registry name (e.g: minecraft:overworld, minecraft:the_nether, minecraft:the_end, etc.) - # Each dimension must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Dimensions { - S:blackList < - > - S:whiteList < - minecraft:overworld - > - } - - ########################################################################################################## - # Biomes - #--------------------------------------------------------------------------------------------------------# - # List of biomes which this ore can be generated in. - # Biome is specified by its registry name (case-insensitive) or by its tag with '#' prefix. - # Examples: minecraft:forest, #snowy - # Each biome must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Biomes { - S:blackList < - > - S:whiteList < - > - } - - ########################################################################################################## - # Altitude - #--------------------------------------------------------------------------------------------------------# - # Altitude which this ore can be generated at. - ########################################################################################################## - - Altitude { - # [range: -2147483648 ~ 2147483647, default: 64] - I:max=64 - - # [range: -2147483648 ~ 2147483647, default: 16] - I:min=16 - } - - Miscellaneous { - # Whether or not the ore blocks can be exposed to air. [default: true] - B:exposed=true - - # Ratio of height to width. - # Values > 1 result in tall veins (deposits). - # Values < 1 result in flat veins (deposits). - # [range: 0.0 ~ 10.0, default: 1.0] - S:proportions=1.0 - - # If enabled, each ore block will be checked against the given altitude and biome restrictions, rather than the first one. [default: false] - B:strictBounds=false - } - - ########################################################################################################## - # Size - #--------------------------------------------------------------------------------------------------------# - # Size limits (in blocks) of this deposit. - ########################################################################################################## - - Size { - # [range: 1 ~ 256000, default: 1400] - I:max=1400 - - # [range: 1 ~ 256000, default: 700] - I:min=700 - } - - ########################################################################################################## - # Indicator - #--------------------------------------------------------------------------------------------------------# - # Above-ground indicator for this deposit (e.g., a rare flower or a combination of circles of different flowers) - ########################################################################################################## - - Indicator { - # Circles of indicators and their radiuses. - # Syntax: indicatorId [, circleRadius] - # The order of the circles is always shuffled. - # The circles with the same radius will be randomly selected. - # If the radius is not defined, it will be selected from the minimum available, starting from 1. - # Examples: - # minecraft:cornflower, 2 - # minecraft:orange_tulip, 4 - # - S:circles < - silentgems:opal_glowrose, 3 - botania:white_mystical_flower, 3 - minecraft:lily_of_the_valley, 3 - silentgems:moonstone_glowrose, 6 - botania:light_gray_mystical_flower, 6 - minecraft:lily_of_the_valley, 6 - > - - # Percentage of the indicator shape that will be visible. [range: 0.0 ~ 100.0, default: 60.0] - S:continuity=60.0 - - # Maximum displacement of the indicator shape elements. [range: 0 ~ 16, default: 1] - I:distortion=1 - - # ID of a block for a single-block indicator or ID of a structure to bind this deposit to. [default: ] - S:id= - - # Percentage of the deposit full size required to create an above-ground indicator. - # If the indicator is a structure - the chance of generating a deposit under it. - # [range: 0.0 ~ 100.0, default: 30.0] - S:threshold=30.0 - } - -} - - diff --git a/config/adlods/Deposits/osmium.cfg b/config/adlods/Deposits/osmium.cfg deleted file mode 100644 index ba5c103..0000000 --- a/config/adlods/Deposits/osmium.cfg +++ /dev/null @@ -1,164 +0,0 @@ -# Configuration file - -Config { - # If set to False, parameters from this config will not be used. [default: true] - B:enabled=true -} - - -Deposit { - # Syntax: targetId -> replacementId - # With weight: targetId -> replacementId, weight - S:customReplacements < - > - - # List of ores and their weights for this deposit. - # Syntax: oreId [, weight] - # - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # - # Weight is used to define the proportions of the ores. - # For example, the definition: - # #forge:ores/gold, 1 - # #forge:ores/iron, 5 - # means that gold and iron will be in the proportion 1 to 5. - # - S:ores < - #forge:ores/osmium - > - - # Rarity (in chunks) of this deposit. - # The higher the value, the rarer the deposit will be. - # Example: a value of 1000 means that the deposit will be generated once every 1000 chunks. - # [range: 0 ~ 256000, default: 1829] - I:rarity=1829 - - # List of blocks that can be replaced with this ore. - S:replaceableBlocks < - #minecraft:stone_ore_replaceables - > - - ########################################################################################################## - # Dimensions - #--------------------------------------------------------------------------------------------------------# - # List of dimensions which this ore can be generated in. - # Dimension is specified by its registry name (e.g: minecraft:overworld, minecraft:the_nether, minecraft:the_end, etc.) - # Each dimension must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Dimensions { - S:blackList < - > - S:whiteList < - minecraft:overworld - > - } - - ########################################################################################################## - # Biomes - #--------------------------------------------------------------------------------------------------------# - # List of biomes which this ore can be generated in. - # Biome is specified by its registry name (case-insensitive) or by its tag with '#' prefix. - # Examples: minecraft:forest, #snowy - # Each biome must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Biomes { - S:blackList < - > - S:whiteList < - > - } - - ########################################################################################################## - # Altitude - #--------------------------------------------------------------------------------------------------------# - # Altitude which this ore can be generated at. - ########################################################################################################## - - Altitude { - # [range: -2147483648 ~ 2147483647, default: 32] - I:max=32 - - # [range: -2147483648 ~ 2147483647, default: 8] - I:min=8 - } - - Miscellaneous { - # Whether or not the ore blocks can be exposed to air. [default: true] - B:exposed=true - - # Ratio of height to width. - # Values > 1 result in tall veins (deposits). - # Values < 1 result in flat veins (deposits). - # [range: 0.0 ~ 10.0, default: 1.0] - S:proportions=1.0 - - # If enabled, each ore block will be checked against the given altitude and biome restrictions, rather than the first one. [default: false] - B:strictBounds=false - } - - ########################################################################################################## - # Size - #--------------------------------------------------------------------------------------------------------# - # Size limits (in blocks) of this deposit. - ########################################################################################################## - - Size { - # [range: 1 ~ 256000, default: 1000] - I:max=1000 - - # [range: 1 ~ 256000, default: 500] - I:min=500 - } - - ########################################################################################################## - # Indicator - #--------------------------------------------------------------------------------------------------------# - # Above-ground indicator for this deposit (e.g., a rare flower or a combination of circles of different flowers) - ########################################################################################################## - - Indicator { - # Circles of indicators and their radiuses. - # Syntax: indicatorId [, circleRadius] - # The order of the circles is always shuffled. - # The circles with the same radius will be randomly selected. - # If the radius is not defined, it will be selected from the minimum available, starting from 1. - # Examples: - # minecraft:cornflower, 2 - # minecraft:orange_tulip, 4 - # - S:circles < - silentgems:euclause_glowrose, 3 - botania:light_blue_mystical_flower, 3 - minecraft:blue_orchid, 3 - silentgems:moonstone_glowrose, 6 - botania:light_gray_mystical_flower, 6 - minecraft:lily_of_the_valley, 6 - > - - # Percentage of the indicator shape that will be visible. [range: 0.0 ~ 100.0, default: 60.0] - S:continuity=60.0 - - # Maximum displacement of the indicator shape elements. [range: 0 ~ 16, default: 1] - I:distortion=1 - - # ID of a block for a single-block indicator or ID of a structure to bind this deposit to. [default: ] - S:id= - - # Percentage of the deposit full size required to create an above-ground indicator. - # If the indicator is a structure - the chance of generating a deposit under it. - # [range: 0.0 ~ 100.0, default: 30.0] - S:threshold=30.0 - } - -} - - diff --git a/config/adlods/Deposits/palladium.cfg b/config/adlods/Deposits/palladium.cfg deleted file mode 100644 index f5f54bb..0000000 --- a/config/adlods/Deposits/palladium.cfg +++ /dev/null @@ -1,164 +0,0 @@ -# Configuration file - -Config { - # If set to False, parameters from this config will not be used. [default: true] - B:enabled=true -} - - -Deposit { - # Syntax: targetId -> replacementId - # With weight: targetId -> replacementId, weight - S:customReplacements < - > - - # List of ores and their weights for this deposit. - # Syntax: oreId [, weight] - # - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # - # Weight is used to define the proportions of the ores. - # For example, the definition: - # #forge:ores/gold, 1 - # #forge:ores/iron, 5 - # means that gold and iron will be in the proportion 1 to 5. - # - S:ores < - #forge:ores/palladium - > - - # Rarity (in chunks) of this deposit. - # The higher the value, the rarer the deposit will be. - # Example: a value of 1000 means that the deposit will be generated once every 1000 chunks. - # [range: 0 ~ 256000, default: 3383] - I:rarity=3383 - - # List of blocks that can be replaced with this ore. - S:replaceableBlocks < - #minecraft:stone_ore_replaceables - > - - ########################################################################################################## - # Dimensions - #--------------------------------------------------------------------------------------------------------# - # List of dimensions which this ore can be generated in. - # Dimension is specified by its registry name (e.g: minecraft:overworld, minecraft:the_nether, minecraft:the_end, etc.) - # Each dimension must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Dimensions { - S:blackList < - > - S:whiteList < - minecraft:overworld - > - } - - ########################################################################################################## - # Biomes - #--------------------------------------------------------------------------------------------------------# - # List of biomes which this ore can be generated in. - # Biome is specified by its registry name (case-insensitive) or by its tag with '#' prefix. - # Examples: minecraft:forest, #snowy - # Each biome must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Biomes { - S:blackList < - > - S:whiteList < - > - } - - ########################################################################################################## - # Altitude - #--------------------------------------------------------------------------------------------------------# - # Altitude which this ore can be generated at. - ########################################################################################################## - - Altitude { - # [range: -2147483648 ~ 2147483647, default: 32] - I:max=32 - - # [range: -2147483648 ~ 2147483647, default: 8] - I:min=8 - } - - Miscellaneous { - # Whether or not the ore blocks can be exposed to air. [default: true] - B:exposed=true - - # Ratio of height to width. - # Values > 1 result in tall veins (deposits). - # Values < 1 result in flat veins (deposits). - # [range: 0.0 ~ 10.0, default: 1.0] - S:proportions=1.0 - - # If enabled, each ore block will be checked against the given altitude and biome restrictions, rather than the first one. [default: false] - B:strictBounds=false - } - - ########################################################################################################## - # Size - #--------------------------------------------------------------------------------------------------------# - # Size limits (in blocks) of this deposit. - ########################################################################################################## - - Size { - # [range: 1 ~ 256000, default: 1000] - I:max=1000 - - # [range: 1 ~ 256000, default: 500] - I:min=500 - } - - ########################################################################################################## - # Indicator - #--------------------------------------------------------------------------------------------------------# - # Above-ground indicator for this deposit (e.g., a rare flower or a combination of circles of different flowers) - ########################################################################################################## - - Indicator { - # Circles of indicators and their radiuses. - # Syntax: indicatorId [, circleRadius] - # The order of the circles is always shuffled. - # The circles with the same radius will be randomly selected. - # If the radius is not defined, it will be selected from the minimum available, starting from 1. - # Examples: - # minecraft:cornflower, 2 - # minecraft:orange_tulip, 4 - # - S:circles < - silentgems:opal_glowrose, 3 - botania:white_mystical_flower, 3 - minecraft:white_tulip, 3 - silentgems:opal_glowrose, 6 - botania:white_mystical_flower, 6 - minecraft:oxeye_daisy, 6 - > - - # Percentage of the indicator shape that will be visible. [range: 0.0 ~ 100.0, default: 60.0] - S:continuity=60.0 - - # Maximum displacement of the indicator shape elements. [range: 0 ~ 16, default: 1] - I:distortion=1 - - # ID of a block for a single-block indicator or ID of a structure to bind this deposit to. [default: ] - S:id= - - # Percentage of the deposit full size required to create an above-ground indicator. - # If the indicator is a structure - the chance of generating a deposit under it. - # [range: 0.0 ~ 100.0, default: 30.0] - S:threshold=30.0 - } - -} - - diff --git a/config/adlods/Deposits/platinum.cfg b/config/adlods/Deposits/platinum.cfg deleted file mode 100644 index ab22191..0000000 --- a/config/adlods/Deposits/platinum.cfg +++ /dev/null @@ -1,164 +0,0 @@ -# Configuration file - -Config { - # If set to False, parameters from this config will not be used. [default: true] - B:enabled=true -} - - -Deposit { - # Syntax: targetId -> replacementId - # With weight: targetId -> replacementId, weight - S:customReplacements < - > - - # List of ores and their weights for this deposit. - # Syntax: oreId [, weight] - # - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # - # Weight is used to define the proportions of the ores. - # For example, the definition: - # #forge:ores/gold, 1 - # #forge:ores/iron, 5 - # means that gold and iron will be in the proportion 1 to 5. - # - S:ores < - #forge:ores/platinum - > - - # Rarity (in chunks) of this deposit. - # The higher the value, the rarer the deposit will be. - # Example: a value of 1000 means that the deposit will be generated once every 1000 chunks. - # [range: 0 ~ 256000, default: 2613] - I:rarity=2613 - - # List of blocks that can be replaced with this ore. - S:replaceableBlocks < - #minecraft:stone_ore_replaceables - > - - ########################################################################################################## - # Dimensions - #--------------------------------------------------------------------------------------------------------# - # List of dimensions which this ore can be generated in. - # Dimension is specified by its registry name (e.g: minecraft:overworld, minecraft:the_nether, minecraft:the_end, etc.) - # Each dimension must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Dimensions { - S:blackList < - > - S:whiteList < - minecraft:overworld - > - } - - ########################################################################################################## - # Biomes - #--------------------------------------------------------------------------------------------------------# - # List of biomes which this ore can be generated in. - # Biome is specified by its registry name (case-insensitive) or by its tag with '#' prefix. - # Examples: minecraft:forest, #snowy - # Each biome must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Biomes { - S:blackList < - > - S:whiteList < - > - } - - ########################################################################################################## - # Altitude - #--------------------------------------------------------------------------------------------------------# - # Altitude which this ore can be generated at. - ########################################################################################################## - - Altitude { - # [range: -2147483648 ~ 2147483647, default: 32] - I:max=32 - - # [range: -2147483648 ~ 2147483647, default: 8] - I:min=8 - } - - Miscellaneous { - # Whether or not the ore blocks can be exposed to air. [default: true] - B:exposed=true - - # Ratio of height to width. - # Values > 1 result in tall veins (deposits). - # Values < 1 result in flat veins (deposits). - # [range: 0.0 ~ 10.0, default: 1.0] - S:proportions=1.0 - - # If enabled, each ore block will be checked against the given altitude and biome restrictions, rather than the first one. [default: false] - B:strictBounds=false - } - - ########################################################################################################## - # Size - #--------------------------------------------------------------------------------------------------------# - # Size limits (in blocks) of this deposit. - ########################################################################################################## - - Size { - # [range: 1 ~ 256000, default: 1000] - I:max=1000 - - # [range: 1 ~ 256000, default: 500] - I:min=500 - } - - ########################################################################################################## - # Indicator - #--------------------------------------------------------------------------------------------------------# - # Above-ground indicator for this deposit (e.g., a rare flower or a combination of circles of different flowers) - ########################################################################################################## - - Indicator { - # Circles of indicators and their radiuses. - # Syntax: indicatorId [, circleRadius] - # The order of the circles is always shuffled. - # The circles with the same radius will be randomly selected. - # If the radius is not defined, it will be selected from the minimum available, starting from 1. - # Examples: - # minecraft:cornflower, 2 - # minecraft:orange_tulip, 4 - # - S:circles < - silentgems:opal_glowrose, 3 - botania:light_gray_mystical_flower, 3 - minecraft:lily_of_the_valley, 3 - silentgems:opal_glowrose, 6 - botania:white_mystical_flower, 6 - minecraft:oxeye_daisy, 6 - > - - # Percentage of the indicator shape that will be visible. [range: 0.0 ~ 100.0, default: 60.0] - S:continuity=60.0 - - # Maximum displacement of the indicator shape elements. [range: 0 ~ 16, default: 1] - I:distortion=1 - - # ID of a block for a single-block indicator or ID of a structure to bind this deposit to. [default: ] - S:id= - - # Percentage of the deposit full size required to create an above-ground indicator. - # If the indicator is a structure - the chance of generating a deposit under it. - # [range: 0.0 ~ 100.0, default: 30.0] - S:threshold=30.0 - } - -} - - diff --git a/config/adlods/Deposits/rhodium.cfg b/config/adlods/Deposits/rhodium.cfg deleted file mode 100644 index 5300bf5..0000000 --- a/config/adlods/Deposits/rhodium.cfg +++ /dev/null @@ -1,164 +0,0 @@ -# Configuration file - -Config { - # If set to False, parameters from this config will not be used. [default: true] - B:enabled=true -} - - -Deposit { - # Syntax: targetId -> replacementId - # With weight: targetId -> replacementId, weight - S:customReplacements < - > - - # List of ores and their weights for this deposit. - # Syntax: oreId [, weight] - # - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # - # Weight is used to define the proportions of the ores. - # For example, the definition: - # #forge:ores/gold, 1 - # #forge:ores/iron, 5 - # means that gold and iron will be in the proportion 1 to 5. - # - S:ores < - #forge:ores/rhodium - > - - # Rarity (in chunks) of this deposit. - # The higher the value, the rarer the deposit will be. - # Example: a value of 1000 means that the deposit will be generated once every 1000 chunks. - # [range: 0 ~ 256000, default: 6287] - I:rarity=6287 - - # List of blocks that can be replaced with this ore. - S:replaceableBlocks < - #minecraft:stone_ore_replaceables - > - - ########################################################################################################## - # Dimensions - #--------------------------------------------------------------------------------------------------------# - # List of dimensions which this ore can be generated in. - # Dimension is specified by its registry name (e.g: minecraft:overworld, minecraft:the_nether, minecraft:the_end, etc.) - # Each dimension must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Dimensions { - S:blackList < - > - S:whiteList < - minecraft:overworld - > - } - - ########################################################################################################## - # Biomes - #--------------------------------------------------------------------------------------------------------# - # List of biomes which this ore can be generated in. - # Biome is specified by its registry name (case-insensitive) or by its tag with '#' prefix. - # Examples: minecraft:forest, #snowy - # Each biome must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Biomes { - S:blackList < - > - S:whiteList < - > - } - - ########################################################################################################## - # Altitude - #--------------------------------------------------------------------------------------------------------# - # Altitude which this ore can be generated at. - ########################################################################################################## - - Altitude { - # [range: -2147483648 ~ 2147483647, default: 32] - I:max=32 - - # [range: -2147483648 ~ 2147483647, default: 8] - I:min=8 - } - - Miscellaneous { - # Whether or not the ore blocks can be exposed to air. [default: true] - B:exposed=true - - # Ratio of height to width. - # Values > 1 result in tall veins (deposits). - # Values < 1 result in flat veins (deposits). - # [range: 0.0 ~ 10.0, default: 1.0] - S:proportions=1.0 - - # If enabled, each ore block will be checked against the given altitude and biome restrictions, rather than the first one. [default: false] - B:strictBounds=false - } - - ########################################################################################################## - # Size - #--------------------------------------------------------------------------------------------------------# - # Size limits (in blocks) of this deposit. - ########################################################################################################## - - Size { - # [range: 1 ~ 256000, default: 1000] - I:max=1000 - - # [range: 1 ~ 256000, default: 500] - I:min=500 - } - - ########################################################################################################## - # Indicator - #--------------------------------------------------------------------------------------------------------# - # Above-ground indicator for this deposit (e.g., a rare flower or a combination of circles of different flowers) - ########################################################################################################## - - Indicator { - # Circles of indicators and their radiuses. - # Syntax: indicatorId [, circleRadius] - # The order of the circles is always shuffled. - # The circles with the same radius will be randomly selected. - # If the radius is not defined, it will be selected from the minimum available, starting from 1. - # Examples: - # minecraft:cornflower, 2 - # minecraft:orange_tulip, 4 - # - S:circles < - silentgems:opal_glowrose, 3 - botania:white_mystical_flower, 3 - minecraft:white_tulip, 3 - silentgems:opal_glowrose, 6 - botania:white_mystical_flower, 6 - minecraft:oxeye_daisy, 6 - > - - # Percentage of the indicator shape that will be visible. [range: 0.0 ~ 100.0, default: 60.0] - S:continuity=60.0 - - # Maximum displacement of the indicator shape elements. [range: 0 ~ 16, default: 1] - I:distortion=1 - - # ID of a block for a single-block indicator or ID of a structure to bind this deposit to. [default: ] - S:id= - - # Percentage of the deposit full size required to create an above-ground indicator. - # If the indicator is a structure - the chance of generating a deposit under it. - # [range: 0.0 ~ 100.0, default: 30.0] - S:threshold=30.0 - } - -} - - diff --git a/config/adlods/Deposits/ruby.cfg b/config/adlods/Deposits/ruby.cfg deleted file mode 100644 index caf6702..0000000 --- a/config/adlods/Deposits/ruby.cfg +++ /dev/null @@ -1,164 +0,0 @@ -# Configuration file - -Config { - # If set to False, parameters from this config will not be used. [default: true] - B:enabled=true -} - - -Deposit { - # Syntax: targetId -> replacementId - # With weight: targetId -> replacementId, weight - S:customReplacements < - > - - # List of ores and their weights for this deposit. - # Syntax: oreId [, weight] - # - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # - # Weight is used to define the proportions of the ores. - # For example, the definition: - # #forge:ores/gold, 1 - # #forge:ores/iron, 5 - # means that gold and iron will be in the proportion 1 to 5. - # - S:ores < - #forge:ores/ruby - > - - # Rarity (in chunks) of this deposit. - # The higher the value, the rarer the deposit will be. - # Example: a value of 1000 means that the deposit will be generated once every 1000 chunks. - # [range: 0 ~ 256000, default: 3920] - I:rarity=3920 - - # List of blocks that can be replaced with this ore. - S:replaceableBlocks < - #minecraft:stone_ore_replaceables - > - - ########################################################################################################## - # Dimensions - #--------------------------------------------------------------------------------------------------------# - # List of dimensions which this ore can be generated in. - # Dimension is specified by its registry name (e.g: minecraft:overworld, minecraft:the_nether, minecraft:the_end, etc.) - # Each dimension must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Dimensions { - S:blackList < - > - S:whiteList < - minecraft:overworld - > - } - - ########################################################################################################## - # Biomes - #--------------------------------------------------------------------------------------------------------# - # List of biomes which this ore can be generated in. - # Biome is specified by its registry name (case-insensitive) or by its tag with '#' prefix. - # Examples: minecraft:forest, #snowy - # Each biome must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Biomes { - S:blackList < - > - S:whiteList < - > - } - - ########################################################################################################## - # Altitude - #--------------------------------------------------------------------------------------------------------# - # Altitude which this ore can be generated at. - ########################################################################################################## - - Altitude { - # [range: -2147483648 ~ 2147483647, default: 16] - I:max=16 - - # [range: -2147483648 ~ 2147483647, default: 4] - I:min=4 - } - - Miscellaneous { - # Whether or not the ore blocks can be exposed to air. [default: true] - B:exposed=true - - # Ratio of height to width. - # Values > 1 result in tall veins (deposits). - # Values < 1 result in flat veins (deposits). - # [range: 0.0 ~ 10.0, default: 1.0] - S:proportions=1.0 - - # If enabled, each ore block will be checked against the given altitude and biome restrictions, rather than the first one. [default: false] - B:strictBounds=false - } - - ########################################################################################################## - # Size - #--------------------------------------------------------------------------------------------------------# - # Size limits (in blocks) of this deposit. - ########################################################################################################## - - Size { - # [range: 1 ~ 256000, default: 600] - I:max=600 - - # [range: 1 ~ 256000, default: 300] - I:min=300 - } - - ########################################################################################################## - # Indicator - #--------------------------------------------------------------------------------------------------------# - # Above-ground indicator for this deposit (e.g., a rare flower or a combination of circles of different flowers) - ########################################################################################################## - - Indicator { - # Circles of indicators and their radiuses. - # Syntax: indicatorId [, circleRadius] - # The order of the circles is always shuffled. - # The circles with the same radius will be randomly selected. - # If the radius is not defined, it will be selected from the minimum available, starting from 1. - # Examples: - # minecraft:cornflower, 2 - # minecraft:orange_tulip, 4 - # - S:circles < - silentgems:ruby_glowrose, 3 - botania:red_mystical_flower, 3 - minecraft:red_tulip, 3 - silentgems:ruby_glowrose, 6 - botania:red_mystical_flower, 6 - minecraft:red_tulip, 6 - > - - # Percentage of the indicator shape that will be visible. [range: 0.0 ~ 100.0, default: 60.0] - S:continuity=60.0 - - # Maximum displacement of the indicator shape elements. [range: 0 ~ 16, default: 1] - I:distortion=1 - - # ID of a block for a single-block indicator or ID of a structure to bind this deposit to. [default: ] - S:id= - - # Percentage of the deposit full size required to create an above-ground indicator. - # If the indicator is a structure - the chance of generating a deposit under it. - # [range: 0.0 ~ 100.0, default: 30.0] - S:threshold=30.0 - } - -} - - diff --git a/config/adlods/Deposits/ruthenium.cfg b/config/adlods/Deposits/ruthenium.cfg deleted file mode 100644 index 40cf070..0000000 --- a/config/adlods/Deposits/ruthenium.cfg +++ /dev/null @@ -1,164 +0,0 @@ -# Configuration file - -Config { - # If set to False, parameters from this config will not be used. [default: true] - B:enabled=true -} - - -Deposit { - # Syntax: targetId -> replacementId - # With weight: targetId -> replacementId, weight - S:customReplacements < - > - - # List of ores and their weights for this deposit. - # Syntax: oreId [, weight] - # - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # - # Weight is used to define the proportions of the ores. - # For example, the definition: - # #forge:ores/gold, 1 - # #forge:ores/iron, 5 - # means that gold and iron will be in the proportion 1 to 5. - # - S:ores < - #forge:ores/ruthenium - > - - # Rarity (in chunks) of this deposit. - # The higher the value, the rarer the deposit will be. - # Example: a value of 1000 means that the deposit will be generated once every 1000 chunks. - # [range: 0 ~ 256000, default: 1619] - I:rarity=1619 - - # List of blocks that can be replaced with this ore. - S:replaceableBlocks < - #minecraft:stone_ore_replaceables - > - - ########################################################################################################## - # Dimensions - #--------------------------------------------------------------------------------------------------------# - # List of dimensions which this ore can be generated in. - # Dimension is specified by its registry name (e.g: minecraft:overworld, minecraft:the_nether, minecraft:the_end, etc.) - # Each dimension must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Dimensions { - S:blackList < - > - S:whiteList < - minecraft:overworld - > - } - - ########################################################################################################## - # Biomes - #--------------------------------------------------------------------------------------------------------# - # List of biomes which this ore can be generated in. - # Biome is specified by its registry name (case-insensitive) or by its tag with '#' prefix. - # Examples: minecraft:forest, #snowy - # Each biome must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Biomes { - S:blackList < - > - S:whiteList < - > - } - - ########################################################################################################## - # Altitude - #--------------------------------------------------------------------------------------------------------# - # Altitude which this ore can be generated at. - ########################################################################################################## - - Altitude { - # [range: -2147483648 ~ 2147483647, default: 32] - I:max=32 - - # [range: -2147483648 ~ 2147483647, default: 8] - I:min=8 - } - - Miscellaneous { - # Whether or not the ore blocks can be exposed to air. [default: true] - B:exposed=true - - # Ratio of height to width. - # Values > 1 result in tall veins (deposits). - # Values < 1 result in flat veins (deposits). - # [range: 0.0 ~ 10.0, default: 1.0] - S:proportions=1.0 - - # If enabled, each ore block will be checked against the given altitude and biome restrictions, rather than the first one. [default: false] - B:strictBounds=false - } - - ########################################################################################################## - # Size - #--------------------------------------------------------------------------------------------------------# - # Size limits (in blocks) of this deposit. - ########################################################################################################## - - Size { - # [range: 1 ~ 256000, default: 1000] - I:max=1000 - - # [range: 1 ~ 256000, default: 500] - I:min=500 - } - - ########################################################################################################## - # Indicator - #--------------------------------------------------------------------------------------------------------# - # Above-ground indicator for this deposit (e.g., a rare flower or a combination of circles of different flowers) - ########################################################################################################## - - Indicator { - # Circles of indicators and their radiuses. - # Syntax: indicatorId [, circleRadius] - # The order of the circles is always shuffled. - # The circles with the same radius will be randomly selected. - # If the radius is not defined, it will be selected from the minimum available, starting from 1. - # Examples: - # minecraft:cornflower, 2 - # minecraft:orange_tulip, 4 - # - S:circles < - silentgems:moonstone_glowrose, 3 - botania:light_gray_mystical_flower, 3 - minecraft:lily_of_the_valley, 3 - silentgems:opal_glowrose, 6 - botania:white_mystical_flower, 6 - minecraft:oxeye_daisy, 6 - > - - # Percentage of the indicator shape that will be visible. [range: 0.0 ~ 100.0, default: 60.0] - S:continuity=60.0 - - # Maximum displacement of the indicator shape elements. [range: 0 ~ 16, default: 1] - I:distortion=1 - - # ID of a block for a single-block indicator or ID of a structure to bind this deposit to. [default: ] - S:id= - - # Percentage of the deposit full size required to create an above-ground indicator. - # If the indicator is a structure - the chance of generating a deposit under it. - # [range: 0.0 ~ 100.0, default: 30.0] - S:threshold=30.0 - } - -} - - diff --git a/config/adlods/Deposits/sapphire.cfg b/config/adlods/Deposits/sapphire.cfg deleted file mode 100644 index c085245..0000000 --- a/config/adlods/Deposits/sapphire.cfg +++ /dev/null @@ -1,164 +0,0 @@ -# Configuration file - -Config { - # If set to False, parameters from this config will not be used. [default: true] - B:enabled=true -} - - -Deposit { - # Syntax: targetId -> replacementId - # With weight: targetId -> replacementId, weight - S:customReplacements < - > - - # List of ores and their weights for this deposit. - # Syntax: oreId [, weight] - # - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # - # Weight is used to define the proportions of the ores. - # For example, the definition: - # #forge:ores/gold, 1 - # #forge:ores/iron, 5 - # means that gold and iron will be in the proportion 1 to 5. - # - S:ores < - #forge:ores/sapphire - > - - # Rarity (in chunks) of this deposit. - # The higher the value, the rarer the deposit will be. - # Example: a value of 1000 means that the deposit will be generated once every 1000 chunks. - # [range: 0 ~ 256000, default: 3640] - I:rarity=3640 - - # List of blocks that can be replaced with this ore. - S:replaceableBlocks < - #minecraft:stone_ore_replaceables - > - - ########################################################################################################## - # Dimensions - #--------------------------------------------------------------------------------------------------------# - # List of dimensions which this ore can be generated in. - # Dimension is specified by its registry name (e.g: minecraft:overworld, minecraft:the_nether, minecraft:the_end, etc.) - # Each dimension must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Dimensions { - S:blackList < - > - S:whiteList < - minecraft:overworld - > - } - - ########################################################################################################## - # Biomes - #--------------------------------------------------------------------------------------------------------# - # List of biomes which this ore can be generated in. - # Biome is specified by its registry name (case-insensitive) or by its tag with '#' prefix. - # Examples: minecraft:forest, #snowy - # Each biome must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Biomes { - S:blackList < - > - S:whiteList < - > - } - - ########################################################################################################## - # Altitude - #--------------------------------------------------------------------------------------------------------# - # Altitude which this ore can be generated at. - ########################################################################################################## - - Altitude { - # [range: -2147483648 ~ 2147483647, default: 16] - I:max=16 - - # [range: -2147483648 ~ 2147483647, default: 4] - I:min=4 - } - - Miscellaneous { - # Whether or not the ore blocks can be exposed to air. [default: true] - B:exposed=true - - # Ratio of height to width. - # Values > 1 result in tall veins (deposits). - # Values < 1 result in flat veins (deposits). - # [range: 0.0 ~ 10.0, default: 1.0] - S:proportions=1.0 - - # If enabled, each ore block will be checked against the given altitude and biome restrictions, rather than the first one. [default: false] - B:strictBounds=false - } - - ########################################################################################################## - # Size - #--------------------------------------------------------------------------------------------------------# - # Size limits (in blocks) of this deposit. - ########################################################################################################## - - Size { - # [range: 1 ~ 256000, default: 600] - I:max=600 - - # [range: 1 ~ 256000, default: 300] - I:min=300 - } - - ########################################################################################################## - # Indicator - #--------------------------------------------------------------------------------------------------------# - # Above-ground indicator for this deposit (e.g., a rare flower or a combination of circles of different flowers) - ########################################################################################################## - - Indicator { - # Circles of indicators and their radiuses. - # Syntax: indicatorId [, circleRadius] - # The order of the circles is always shuffled. - # The circles with the same radius will be randomly selected. - # If the radius is not defined, it will be selected from the minimum available, starting from 1. - # Examples: - # minecraft:cornflower, 2 - # minecraft:orange_tulip, 4 - # - S:circles < - silentgems:sapphire_glowrose, 3 - botania:blue_mystical_flower, 3 - minecraft:cornflower, 3 - silentgems:sapphire_glowrose, 6 - botania:blue_mystical_flower, 6 - minecraft:cornflower, 6 - > - - # Percentage of the indicator shape that will be visible. [range: 0.0 ~ 100.0, default: 60.0] - S:continuity=60.0 - - # Maximum displacement of the indicator shape elements. [range: 0 ~ 16, default: 1] - I:distortion=1 - - # ID of a block for a single-block indicator or ID of a structure to bind this deposit to. [default: ] - S:id= - - # Percentage of the deposit full size required to create an above-ground indicator. - # If the indicator is a structure - the chance of generating a deposit under it. - # [range: 0.0 ~ 100.0, default: 30.0] - S:threshold=30.0 - } - -} - - diff --git a/config/adlods/Deposits/silver.cfg b/config/adlods/Deposits/silver.cfg deleted file mode 100644 index 6512f64..0000000 --- a/config/adlods/Deposits/silver.cfg +++ /dev/null @@ -1,164 +0,0 @@ -# Configuration file - -Config { - # If set to False, parameters from this config will not be used. [default: true] - B:enabled=true -} - - -Deposit { - # Syntax: targetId -> replacementId - # With weight: targetId -> replacementId, weight - S:customReplacements < - > - - # List of ores and their weights for this deposit. - # Syntax: oreId [, weight] - # - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # - # Weight is used to define the proportions of the ores. - # For example, the definition: - # #forge:ores/gold, 1 - # #forge:ores/iron, 5 - # means that gold and iron will be in the proportion 1 to 5. - # - S:ores < - #forge:ores/silver - > - - # Rarity (in chunks) of this deposit. - # The higher the value, the rarer the deposit will be. - # Example: a value of 1000 means that the deposit will be generated once every 1000 chunks. - # [range: 0 ~ 256000, default: 1224] - I:rarity=1224 - - # List of blocks that can be replaced with this ore. - S:replaceableBlocks < - #minecraft:stone_ore_replaceables - > - - ########################################################################################################## - # Dimensions - #--------------------------------------------------------------------------------------------------------# - # List of dimensions which this ore can be generated in. - # Dimension is specified by its registry name (e.g: minecraft:overworld, minecraft:the_nether, minecraft:the_end, etc.) - # Each dimension must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Dimensions { - S:blackList < - > - S:whiteList < - minecraft:overworld - > - } - - ########################################################################################################## - # Biomes - #--------------------------------------------------------------------------------------------------------# - # List of biomes which this ore can be generated in. - # Biome is specified by its registry name (case-insensitive) or by its tag with '#' prefix. - # Examples: minecraft:forest, #snowy - # Each biome must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Biomes { - S:blackList < - > - S:whiteList < - > - } - - ########################################################################################################## - # Altitude - #--------------------------------------------------------------------------------------------------------# - # Altitude which this ore can be generated at. - ########################################################################################################## - - Altitude { - # [range: -2147483648 ~ 2147483647, default: 32] - I:max=32 - - # [range: -2147483648 ~ 2147483647, default: 8] - I:min=8 - } - - Miscellaneous { - # Whether or not the ore blocks can be exposed to air. [default: true] - B:exposed=true - - # Ratio of height to width. - # Values > 1 result in tall veins (deposits). - # Values < 1 result in flat veins (deposits). - # [range: 0.0 ~ 10.0, default: 1.0] - S:proportions=1.0 - - # If enabled, each ore block will be checked against the given altitude and biome restrictions, rather than the first one. [default: false] - B:strictBounds=false - } - - ########################################################################################################## - # Size - #--------------------------------------------------------------------------------------------------------# - # Size limits (in blocks) of this deposit. - ########################################################################################################## - - Size { - # [range: 1 ~ 256000, default: 1000] - I:max=1000 - - # [range: 1 ~ 256000, default: 500] - I:min=500 - } - - ########################################################################################################## - # Indicator - #--------------------------------------------------------------------------------------------------------# - # Above-ground indicator for this deposit (e.g., a rare flower or a combination of circles of different flowers) - ########################################################################################################## - - Indicator { - # Circles of indicators and their radiuses. - # Syntax: indicatorId [, circleRadius] - # The order of the circles is always shuffled. - # The circles with the same radius will be randomly selected. - # If the radius is not defined, it will be selected from the minimum available, starting from 1. - # Examples: - # minecraft:cornflower, 2 - # minecraft:orange_tulip, 4 - # - S:circles < - silentgems:moonstone_glowrose, 3 - botania:gray_mystical_flower, 3 - minecraft:azure_bluet, 3 - silentgems:opal_glowrose, 6 - botania:white_mystical_flower, 6 - minecraft:oxeye_daisy, 6 - > - - # Percentage of the indicator shape that will be visible. [range: 0.0 ~ 100.0, default: 60.0] - S:continuity=60.0 - - # Maximum displacement of the indicator shape elements. [range: 0 ~ 16, default: 1] - I:distortion=1 - - # ID of a block for a single-block indicator or ID of a structure to bind this deposit to. [default: ] - S:id= - - # Percentage of the deposit full size required to create an above-ground indicator. - # If the indicator is a structure - the chance of generating a deposit under it. - # [range: 0.0 ~ 100.0, default: 30.0] - S:threshold=30.0 - } - -} - - diff --git a/config/adlods/Deposits/tin.cfg b/config/adlods/Deposits/tin.cfg deleted file mode 100644 index eb8be36..0000000 --- a/config/adlods/Deposits/tin.cfg +++ /dev/null @@ -1,164 +0,0 @@ -# Configuration file - -Config { - # If set to False, parameters from this config will not be used. [default: true] - B:enabled=true -} - - -Deposit { - # Syntax: targetId -> replacementId - # With weight: targetId -> replacementId, weight - S:customReplacements < - > - - # List of ores and their weights for this deposit. - # Syntax: oreId [, weight] - # - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # - # Weight is used to define the proportions of the ores. - # For example, the definition: - # #forge:ores/gold, 1 - # #forge:ores/iron, 5 - # means that gold and iron will be in the proportion 1 to 5. - # - S:ores < - #forge:ores/tin - > - - # Rarity (in chunks) of this deposit. - # The higher the value, the rarer the deposit will be. - # Example: a value of 1000 means that the deposit will be generated once every 1000 chunks. - # [range: 0 ~ 256000, default: 2496] - I:rarity=2496 - - # List of blocks that can be replaced with this ore. - S:replaceableBlocks < - #minecraft:stone_ore_replaceables - > - - ########################################################################################################## - # Dimensions - #--------------------------------------------------------------------------------------------------------# - # List of dimensions which this ore can be generated in. - # Dimension is specified by its registry name (e.g: minecraft:overworld, minecraft:the_nether, minecraft:the_end, etc.) - # Each dimension must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Dimensions { - S:blackList < - > - S:whiteList < - minecraft:overworld - > - } - - ########################################################################################################## - # Biomes - #--------------------------------------------------------------------------------------------------------# - # List of biomes which this ore can be generated in. - # Biome is specified by its registry name (case-insensitive) or by its tag with '#' prefix. - # Examples: minecraft:forest, #snowy - # Each biome must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Biomes { - S:blackList < - > - S:whiteList < - > - } - - ########################################################################################################## - # Altitude - #--------------------------------------------------------------------------------------------------------# - # Altitude which this ore can be generated at. - ########################################################################################################## - - Altitude { - # [range: -2147483648 ~ 2147483647, default: 64] - I:max=64 - - # [range: -2147483648 ~ 2147483647, default: 16] - I:min=16 - } - - Miscellaneous { - # Whether or not the ore blocks can be exposed to air. [default: true] - B:exposed=true - - # Ratio of height to width. - # Values > 1 result in tall veins (deposits). - # Values < 1 result in flat veins (deposits). - # [range: 0.0 ~ 10.0, default: 1.0] - S:proportions=1.0 - - # If enabled, each ore block will be checked against the given altitude and biome restrictions, rather than the first one. [default: false] - B:strictBounds=false - } - - ########################################################################################################## - # Size - #--------------------------------------------------------------------------------------------------------# - # Size limits (in blocks) of this deposit. - ########################################################################################################## - - Size { - # [range: 1 ~ 256000, default: 1400] - I:max=1400 - - # [range: 1 ~ 256000, default: 700] - I:min=700 - } - - ########################################################################################################## - # Indicator - #--------------------------------------------------------------------------------------------------------# - # Above-ground indicator for this deposit (e.g., a rare flower or a combination of circles of different flowers) - ########################################################################################################## - - Indicator { - # Circles of indicators and their radiuses. - # Syntax: indicatorId [, circleRadius] - # The order of the circles is always shuffled. - # The circles with the same radius will be randomly selected. - # If the radius is not defined, it will be selected from the minimum available, starting from 1. - # Examples: - # minecraft:cornflower, 2 - # minecraft:orange_tulip, 4 - # - S:circles < - silentgems:zircon_glowrose, 3 - botania:yellow_mystical_flower, 3 - minecraft:oxeye_daisy, 3 - silentgems:moonstone_glowrose, 6 - botania:light_gray_mystical_flower, 6 - minecraft:lily_of_the_valley, 6 - > - - # Percentage of the indicator shape that will be visible. [range: 0.0 ~ 100.0, default: 60.0] - S:continuity=60.0 - - # Maximum displacement of the indicator shape elements. [range: 0 ~ 16, default: 1] - I:distortion=1 - - # ID of a block for a single-block indicator or ID of a structure to bind this deposit to. [default: ] - S:id= - - # Percentage of the deposit full size required to create an above-ground indicator. - # If the indicator is a structure - the chance of generating a deposit under it. - # [range: 0.0 ~ 100.0, default: 30.0] - S:threshold=30.0 - } - -} - - diff --git a/config/adlods/Deposits/topaz.cfg b/config/adlods/Deposits/topaz.cfg deleted file mode 100644 index 4dc55ea..0000000 --- a/config/adlods/Deposits/topaz.cfg +++ /dev/null @@ -1,164 +0,0 @@ -# Configuration file - -Config { - # If set to False, parameters from this config will not be used. [default: true] - B:enabled=true -} - - -Deposit { - # Syntax: targetId -> replacementId - # With weight: targetId -> replacementId, weight - S:customReplacements < - > - - # List of ores and their weights for this deposit. - # Syntax: oreId [, weight] - # - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # - # Weight is used to define the proportions of the ores. - # For example, the definition: - # #forge:ores/gold, 1 - # #forge:ores/iron, 5 - # means that gold and iron will be in the proportion 1 to 5. - # - S:ores < - #forge:ores/topaz - > - - # Rarity (in chunks) of this deposit. - # The higher the value, the rarer the deposit will be. - # Example: a value of 1000 means that the deposit will be generated once every 1000 chunks. - # [range: 0 ~ 256000, default: 4200] - I:rarity=4200 - - # List of blocks that can be replaced with this ore. - S:replaceableBlocks < - #minecraft:stone_ore_replaceables - > - - ########################################################################################################## - # Dimensions - #--------------------------------------------------------------------------------------------------------# - # List of dimensions which this ore can be generated in. - # Dimension is specified by its registry name (e.g: minecraft:overworld, minecraft:the_nether, minecraft:the_end, etc.) - # Each dimension must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Dimensions { - S:blackList < - > - S:whiteList < - minecraft:overworld - > - } - - ########################################################################################################## - # Biomes - #--------------------------------------------------------------------------------------------------------# - # List of biomes which this ore can be generated in. - # Biome is specified by its registry name (case-insensitive) or by its tag with '#' prefix. - # Examples: minecraft:forest, #snowy - # Each biome must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Biomes { - S:blackList < - > - S:whiteList < - > - } - - ########################################################################################################## - # Altitude - #--------------------------------------------------------------------------------------------------------# - # Altitude which this ore can be generated at. - ########################################################################################################## - - Altitude { - # [range: -2147483648 ~ 2147483647, default: 16] - I:max=16 - - # [range: -2147483648 ~ 2147483647, default: 4] - I:min=4 - } - - Miscellaneous { - # Whether or not the ore blocks can be exposed to air. [default: true] - B:exposed=true - - # Ratio of height to width. - # Values > 1 result in tall veins (deposits). - # Values < 1 result in flat veins (deposits). - # [range: 0.0 ~ 10.0, default: 1.0] - S:proportions=1.0 - - # If enabled, each ore block will be checked against the given altitude and biome restrictions, rather than the first one. [default: false] - B:strictBounds=false - } - - ########################################################################################################## - # Size - #--------------------------------------------------------------------------------------------------------# - # Size limits (in blocks) of this deposit. - ########################################################################################################## - - Size { - # [range: 1 ~ 256000, default: 600] - I:max=600 - - # [range: 1 ~ 256000, default: 300] - I:min=300 - } - - ########################################################################################################## - # Indicator - #--------------------------------------------------------------------------------------------------------# - # Above-ground indicator for this deposit (e.g., a rare flower or a combination of circles of different flowers) - ########################################################################################################## - - Indicator { - # Circles of indicators and their radiuses. - # Syntax: indicatorId [, circleRadius] - # The order of the circles is always shuffled. - # The circles with the same radius will be randomly selected. - # If the radius is not defined, it will be selected from the minimum available, starting from 1. - # Examples: - # minecraft:cornflower, 2 - # minecraft:orange_tulip, 4 - # - S:circles < - silentgems:topaz_glowrose, 3 - botania:orange_mystical_flower, 3 - minecraft:orange_tulip, 3 - silentgems:topaz_glowrose, 6 - botania:orange_mystical_flower, 6 - minecraft:orange_tulip, 6 - > - - # Percentage of the indicator shape that will be visible. [range: 0.0 ~ 100.0, default: 60.0] - S:continuity=60.0 - - # Maximum displacement of the indicator shape elements. [range: 0 ~ 16, default: 1] - I:distortion=1 - - # ID of a block for a single-block indicator or ID of a structure to bind this deposit to. [default: ] - S:id= - - # Percentage of the deposit full size required to create an above-ground indicator. - # If the indicator is a structure - the chance of generating a deposit under it. - # [range: 0.0 ~ 100.0, default: 30.0] - S:threshold=30.0 - } - -} - - diff --git a/config/adlods/Deposits/uranium.cfg b/config/adlods/Deposits/uranium.cfg deleted file mode 100644 index 37f92e1..0000000 --- a/config/adlods/Deposits/uranium.cfg +++ /dev/null @@ -1,164 +0,0 @@ -# Configuration file - -Config { - # If set to False, parameters from this config will not be used. [default: true] - B:enabled=true -} - - -Deposit { - # Syntax: targetId -> replacementId - # With weight: targetId -> replacementId, weight - S:customReplacements < - > - - # List of ores and their weights for this deposit. - # Syntax: oreId [, weight] - # - # Id is a basic unit (block or item) identifier in format. - # ModId can be omitted for vanilla items. Meta can be omitted too if it equals 0. - # UnitName must be lowercase, words separated by '_', words order - from private to common (example: black_iron_ore). - # Use '*' char or '[]' as meta value to specify all possible values (all block states). - # To define multiple block states, you can use block properties. The format is - # Also you may use tags. The format is <#modId:tagPath> (example: #forge:ores/copper). - # - # Weight is used to define the proportions of the ores. - # For example, the definition: - # #forge:ores/gold, 1 - # #forge:ores/iron, 5 - # means that gold and iron will be in the proportion 1 to 5. - # - S:ores < - #forge:ores/uranium - > - - # Rarity (in chunks) of this deposit. - # The higher the value, the rarer the deposit will be. - # Example: a value of 1000 means that the deposit will be generated once every 1000 chunks. - # [range: 0 ~ 256000, default: 3600] - I:rarity=3600 - - # List of blocks that can be replaced with this ore. - S:replaceableBlocks < - #minecraft:stone_ore_replaceables - > - - ########################################################################################################## - # Dimensions - #--------------------------------------------------------------------------------------------------------# - # List of dimensions which this ore can be generated in. - # Dimension is specified by its registry name (e.g: minecraft:overworld, minecraft:the_nether, minecraft:the_end, etc.) - # Each dimension must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Dimensions { - S:blackList < - > - S:whiteList < - minecraft:overworld - > - } - - ########################################################################################################## - # Biomes - #--------------------------------------------------------------------------------------------------------# - # List of biomes which this ore can be generated in. - # Biome is specified by its registry name (case-insensitive) or by its tag with '#' prefix. - # Examples: minecraft:forest, #snowy - # Each biome must be on a separate line without any delimiters. - # If the whitelist is set, the blacklist will be ignored. - ########################################################################################################## - - Biomes { - S:blackList < - > - S:whiteList < - > - } - - ########################################################################################################## - # Altitude - #--------------------------------------------------------------------------------------------------------# - # Altitude which this ore can be generated at. - ########################################################################################################## - - Altitude { - # [range: -2147483648 ~ 2147483647, default: 32] - I:max=32 - - # [range: -2147483648 ~ 2147483647, default: 8] - I:min=8 - } - - Miscellaneous { - # Whether or not the ore blocks can be exposed to air. [default: true] - B:exposed=true - - # Ratio of height to width. - # Values > 1 result in tall veins (deposits). - # Values < 1 result in flat veins (deposits). - # [range: 0.0 ~ 10.0, default: 1.0] - S:proportions=1.0 - - # If enabled, each ore block will be checked against the given altitude and biome restrictions, rather than the first one. [default: false] - B:strictBounds=false - } - - ########################################################################################################## - # Size - #--------------------------------------------------------------------------------------------------------# - # Size limits (in blocks) of this deposit. - ########################################################################################################## - - Size { - # [range: 1 ~ 256000, default: 1000] - I:max=1000 - - # [range: 1 ~ 256000, default: 500] - I:min=500 - } - - ########################################################################################################## - # Indicator - #--------------------------------------------------------------------------------------------------------# - # Above-ground indicator for this deposit (e.g., a rare flower or a combination of circles of different flowers) - ########################################################################################################## - - Indicator { - # Circles of indicators and their radiuses. - # Syntax: indicatorId [, circleRadius] - # The order of the circles is always shuffled. - # The circles with the same radius will be randomly selected. - # If the radius is not defined, it will be selected from the minimum available, starting from 1. - # Examples: - # minecraft:cornflower, 2 - # minecraft:orange_tulip, 4 - # - S:circles < - silentgems:malachite_glowrose, 3 - botania:lime_mystical_flower, 3 - minecraft:lily_of_the_valley, 3 - silentgems:opal_glowrose, 6 - botania:white_mystical_flower, 6 - minecraft:oxeye_daisy, 6 - > - - # Percentage of the indicator shape that will be visible. [range: 0.0 ~ 100.0, default: 60.0] - S:continuity=60.0 - - # Maximum displacement of the indicator shape elements. [range: 0 ~ 16, default: 1] - I:distortion=1 - - # ID of a block for a single-block indicator or ID of a structure to bind this deposit to. [default: ] - S:id= - - # Percentage of the deposit full size required to create an above-ground indicator. - # If the indicator is a structure - the chance of generating a deposit under it. - # [range: 0.0 ~ 100.0, default: 30.0] - S:threshold=30.0 - } - -} - -