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#. |
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#Modify Create's impact on your terrain |
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[worldgen] |
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#. |
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#. |
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#Prevents all worldgen added by Create from taking effect |
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disableWorldGen = false |
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#. |
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#Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder! |
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[client] |
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#. |
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#Show item descriptions on Shift and controls on Ctrl. |
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enableTooltips = true |
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#. |
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#Display a tooltip when looking at overstressed components. |
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enableOverstressedTooltip = true |
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#. |
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#Log a stack-trace when rendering issues happen within a moving contraption. |
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explainRenderErrors = false |
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#. |
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#Higher density means more spawned particles. |
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#Range: 0.0 ~ 1.0 |
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fanParticleDensity = 0.5 |
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#. |
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#[in Blocks] |
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#Maximum Distance to the player at which items in Blocks' filter slots will be displayed |
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#Range: 1.0 ~ 3.4028234663852886E38 |
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filterItemRenderDistance = 10.0 |
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#. |
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#Show kinetic debug information on blocks while the F3-Menu is open. |
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enableRainbowDebug = false |
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#. |
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#The maximum amount of blocks for which to try and calculate dynamic contraption lighting. Decrease if large contraption cause too much lag |
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#Range: > 0 |
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maximumContraptionLightVolume = 16384 |
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#. |
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#Choose the menu row that the Create config button appears on in the main menu |
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#Set to 0 to disable the button altogether |
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#Range: 0 ~ 4 |
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mainMenuConfigButtonRow = 2 |
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#. |
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#Offset the Create config button in the main menu by this many pixels on the X axis |
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#The sign (-/+) of this value determines what side of the row the button appears on (left/right) |
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#Range: > -2147483648 |
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mainMenuConfigButtonOffsetX = -4 |
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#. |
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#Choose the menu row that the Create config button appears on in the in-game menu |
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#Set to 0 to disable the button altogether |
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#Range: 0 ~ 5 |
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ingameMenuConfigButtonRow = 3 |
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#. |
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#Offset the Create config button in the in-game menu by this many pixels on the X axis |
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#The sign (-/+) of this value determines what side of the row the button appears on (left/right) |
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#Range: > -2147483648 |
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ingameMenuConfigButtonOffsetX = -4 |
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#. |
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#Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled |
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ignoreFabulousWarning = false |
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|
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#. |
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#Configure your vision range when submerged in Create's custom fluids |
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[client.fluidFogSettings] |
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#. |
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#The vision range through honey will be multiplied by this factor |
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#Range: 0.125 ~ 256.0 |
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honey = 1.0 |
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#. |
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#The vision range though chocolate will be multiplied by this factor |
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#Range: 0.125 ~ 256.0 |
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chocolate = 1.0 |
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#. |
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#Settings for the Goggle Overlay |
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[client.goggleOverlay] |
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#. |
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#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay |
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#Range: > -2147483648 |
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overlayOffsetX = 20 |
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#. |
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#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay |
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#Range: > -2147483648 |
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overlayOffsetY = 0 |
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#. |
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#Enable this to use your custom colors for the Goggle- and Hover- Overlay |
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customColorsOverlay = false |
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#. |
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#The custom background color to use for the Goggle- and Hover- Overlays, if enabled |
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#[in Hex: #AaRrGgBb] |
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#[@cui:IntDisplay:#] |
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#Range: > -2147483648 |
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customBackgroundOverlay = -267386864 |
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#. |
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#The custom top color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled |
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#[in Hex: #AaRrGgBb] |
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#[@cui:IntDisplay:#] |
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#Range: > -2147483648 |
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customBorderTopOverlay = 1347420415 |
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#. |
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#The custom bot color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled |
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#[in Hex: #AaRrGgBb] |
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#[@cui:IntDisplay:#] |
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#Range: > -2147483648 |
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customBorderBotOverlay = 1344798847 |
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#. |
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#Settings for the Placement Assist |
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[client.placementAssist] |
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#. |
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#What indicator should be used when showing where the assisted placement ends up relative to your crosshair |
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#Choose 'NONE' to disable the Indicator altogether |
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#Allowed Values: TEXTURE, TRIANGLE, NONE |
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indicatorType = "TEXTURE" |
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#. |
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#Change the size of the Indicator by this multiplier |
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#Range: 0.0 ~ 3.4028234663852886E38 |
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indicatorScale = 1.0 |
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#. |
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#Ponder settings |
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[client.ponder] |
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#. |
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#Slow down a ponder scene whenever there is text on screen. |
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comfyReading = false |
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#. |
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#Show additional info in the ponder view and reload scene scripts more frequently. |
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editingMode = false |
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#. |
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#Sound settings |
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[client.sound] |
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#. |
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#Make cogs rumble and machines clatter. |
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enableAmbientSounds = true |
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#. |
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#Maximum volume modifier of Ambient noise |
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#Range: 0.0 ~ 1.0 |
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ambientVolumeCap = 0.10000000149011612 |
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#. |
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#Railway related settings |
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[client.trains] |
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#. |
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#How far away the Camera should zoom when seated on a train |
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#Range: 0.0 ~ 3.4028234663852886E38 |
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mountedZoomMultiplier = 3.0 |
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#. |
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#Display nodes and edges of a Railway Network while f3 debug mode is active |
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showTrackGraphOnF3 = false |
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#. |
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#Additionally display materials of a Rail Network while f3 debug mode is active |
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showExtendedTrackGraphOnF3 = false |
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@ -0,0 +1,517 @@ |
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#. |
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#The Backbone of Create |
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[infrastructure] |
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#. |
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#[in Ticks] |
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#The amount of time a server waits before sending out tickrate synchronization packets. |
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#These packets help animations to be more accurate when tps is below 20. |
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#Range: > 5 |
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tickrateSyncTimer = 20 |
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#. |
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#Packmakers' control panel for internal recipe compat |
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[recipes] |
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#. |
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#. |
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#Allow the Mechanical Press to process entire stacks at a time. |
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bulkPressing = false |
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#. |
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#Allow the Mechanical Saw to process entire stacks at a time. |
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bulkCutting = false |
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#. |
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#Allow supported potions to be brewed by a Mechanical Mixer + Basin. |
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allowBrewingInMixer = true |
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#. |
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#Allow any shapeless crafting recipes to be processed by a Mechanical Mixer + Basin. |
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allowShapelessInMixer = true |
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#. |
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#Allow any single-ingredient 2x2 or 3x3 crafting recipes to be processed by a Mechanical Press + Basin. |
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allowShapedSquareInPress = true |
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#. |
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#Allow any standard crafting recipes to be processed by Mechanical Crafters. |
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allowRegularCraftingInCrafter = true |
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#. |
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#The Maximum amount of ingredients that can be used to craft Firework Rockets using Mechanical Crafters. |
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#Range: > 1 |
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maxFireworkIngredientsInCrafter = 9 |
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#. |
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#Allow any stonecutting recipes to be processed by a Mechanical Saw. |
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allowStonecuttingOnSaw = true |
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#. |
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#Allow any Druidcraft woodcutter recipes to be processed by a Mechanical Saw. |
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allowWoodcuttingOnSaw = true |
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#. |
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#Allow Spouts to interact with Casting Tables and Basins from Tinkers' Construct. |
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allowCastingBySpout = true |
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#. |
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#Display vanilla Log-stripping interactions in JEI. |
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displayLogStrippingRecipes = true |
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#. |
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#The amount of Light sources destroyed before Chromatic Compound turns into Refined Radiance. |
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#Range: > 1 |
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lightSourceCountForRefinedRadiance = 10 |
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#. |
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#Allow the standard in-world Refined Radiance recipes. |
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enableRefinedRadianceRecipe = true |
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#. |
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#Allow the standard in-world Shadow Steel recipe. |
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enableShadowSteelRecipe = true |
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#. |
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#Parameters and abilities of Create's kinetic mechanisms |
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[kinetics] |
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#. |
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#. |
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#Disable the Stress mechanic altogether. |
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disableStress = false |
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#. |
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#Maximum length in blocks of mechanical belts. |
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#Range: > 5 |
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maxBeltLength = 20 |
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#. |
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#Damage dealt by active Crushing Wheels. |
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#Range: > 0 |
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crushingDamage = 4 |
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#. |
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#[in Revolutions per Minute] |
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#Maximum allowed rotation speed for any Kinetic Block. |
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#Range: > 64 |
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maxRotationSpeed = 256 |
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#. |
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#Select what mobs should ignore Deployers when attacked by them. |
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#Allowed Values: ALL, CREEPERS, NONE |
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ignoreDeployerAttacks = "CREEPERS" |
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#. |
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#Game ticks between Kinetic Blocks checking whether their source is still valid. |
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#Range: > 5 |
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kineticValidationFrequency = 60 |
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#. |
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#multiplier used for calculating exhaustion from speed when a crank is turned. |
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#Range: 0.0 ~ 1.0 |
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crankHungerMultiplier = 0.009999999776482582 |
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#. |
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#Amount of sail-type blocks required for a windmill to assemble successfully. |
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#Range: > 0 |
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minimumWindmillSails = 8 |
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#. |
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#Number of sail-type blocks required to increase windmill speed by 1RPM. |
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#Range: > 1 |
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windmillSailsPerRPM = 8 |
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#. |
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#Max Distance in blocks a Weighted Ejector can throw |
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#Range: > 0 |
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maxEjectorDistance = 32 |
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#. |
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#Time in ticks until the next item launched by an ejector scans blocks for potential collisions |
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#Range: > 10 |
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ejectorScanInterval = 120 |
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#. |
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#Encased Fan |
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[kinetics.encasedFan] |
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#. |
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#Maximum distance in blocks Fans can push entities. |
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#Range: > 5 |
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fanPushDistance = 20 |
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#. |
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#Maximum distance in blocks from where Fans can pull entities. |
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#Range: > 5 |
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fanPullDistance = 20 |
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#. |
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#Game ticks between Fans checking for anything blocking their air flow. |
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#Range: > 10 |
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fanBlockCheckRate = 30 |
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#. |
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#[in Revolutions per Minute] |
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#Rotation speed at which the maximum stats of fans are reached. |
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#Range: > 64 |
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fanRotationArgmax = 256 |
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#. |
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#Game ticks required for a Fan-based processing recipe to take effect. |
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#Range: > 0 |
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fanProcessingTime = 150 |
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#. |
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#Moving Contraptions |
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[kinetics.contraptions] |
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#. |
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#Maximum amount of blocks in a structure movable by Pistons, Bearings or other means. |
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#Range: > 1 |
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maxBlocksMoved = 2048 |
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#. |
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#[in Bytes] |
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#[0 to disable this limit] |
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#Maximum amount of data a contraption can have before it can't be synced with players. |
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#Un-synced contraptions will not be visible and will not have collision. |
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#Range: > 0 |
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maxDataSize = 2000000 |
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#. |
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#Maximum value of a chassis attachment range. |
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#Range: > 1 |
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maxChassisRange = 16 |
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#. |
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#Maximum amount of extension poles behind a Mechanical Piston. |
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#Range: > 1 |
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maxPistonPoles = 64 |
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#. |
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#Max length of rope available off a Rope Pulley. |
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#Range: > 1 |
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maxRopeLength = 256 |
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#. |
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#Maximum allowed distance of two coupled minecarts. |
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#Range: > 1 |
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maxCartCouplingLength = 32 |
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#. |
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#Maximum depth of blocks filled in using a Mechanical Roller. |
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#Range: > 1 |
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rollerFillDepth = 12 |
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#. |
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#Whether minecart contraptions can be picked up in survival mode. |
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survivalContraptionPickup = true |
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#. |
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#Configure how Spawner blocks can be moved by contraptions. |
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#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE |
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movableSpawners = "NO_PICKUP" |
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#. |
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#Configure how Budding Amethyst can be moved by contraptions. |
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#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE |
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amethystMovement = "NO_PICKUP" |
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#. |
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#Configure how Obsidian blocks can be moved by contraptions. |
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#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE |
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movableObsidian = "UNMOVABLE" |
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#. |
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#Configure how Reinforced Deepslate blocks can be moved by contraptions. |
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#Allowed Values: MOVABLE, NO_PICKUP, UNMOVABLE |
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movableReinforcedDeepslate = "UNMOVABLE" |
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#. |
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#Whether items mined or harvested by contraptions should be placed in their mounted storage. |
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moveItemsToStorage = true |
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#. |
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#Whether harvesters should break crops that aren't fully grown. |
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harvestPartiallyGrown = false |
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#. |
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#Whether harvesters should replant crops after harvesting. |
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harvesterReplants = true |
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#. |
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#Whether minecart contraptions can be placed into container items. |
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minecartContraptionInContainers = false |
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#. |
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#Configure speed/capacity levels for requirements and indicators. |
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[kinetics.stats] |
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#. |
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#[in Revolutions per Minute] |
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#Minimum speed of rotation to be considered 'medium' |
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#Range: 0.0 ~ 4096.0 |
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mediumSpeed = 30.0 |
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#. |
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#[in Revolutions per Minute] |
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#Minimum speed of rotation to be considered 'fast' |
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#Range: 0.0 ~ 65535.0 |
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fastSpeed = 100.0 |
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#. |
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#[in Stress Units] |
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#Minimum stress impact to be considered 'medium' |
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#Range: 0.0 ~ 4096.0 |
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mediumStressImpact = 4.0 |
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#. |
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#[in Stress Units] |
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#Minimum stress impact to be considered 'high' |
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#Range: 0.0 ~ 65535.0 |
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highStressImpact = 8.0 |
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#. |
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#[in Stress Units] |
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#Minimum added Capacity by sources to be considered 'medium' |
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#Range: 0.0 ~ 4096.0 |
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mediumCapacity = 256.0 |
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#. |
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#[in Stress Units] |
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#Minimum added Capacity by sources to be considered 'high' |
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#Range: 0.0 ~ 65535.0 |
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highCapacity = 1024.0 |
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[kinetics.stressValues] |
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#. |
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#Fine tune the kinetic stats of individual components |
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[kinetics.stressValues.v2] |
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#. |
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#. |
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#[in Stress Units] |
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#Configure the individual stress impact of mechanical blocks. Note that this cost is doubled for every speed increase it receives. |
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[kinetics.stressValues.v2.impact] |
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display_board = 0.0 |
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deployer = 4.0 |
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mechanical_piston = 4.0 |
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millstone = 4.0 |
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mechanical_bearing = 4.0 |
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clockwork_bearing = 4.0 |
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cuckoo_clock = 1.0 |
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speedometer = 0.0 |
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copper_backtank = 4.0 |
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mechanical_saw = 4.0 |
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flywheel = 0.0 |
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encased_chain_drive = 0.0 |
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clutch = 0.0 |
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encased_fan = 2.0 |
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adjustable_chain_gearshift = 0.0 |
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mechanical_pump = 4.0 |
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crushing_wheel = 8.0 |
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mechanical_mixer = 4.0 |
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gantry_shaft = 0.0 |
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rope_pulley = 4.0 |
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rotation_speed_controller = 0.0 |
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mechanical_arm = 2.0 |
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netherite_backtank = 4.0 |
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andesite_encased_shaft = 0.0 |
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mechanical_press = 8.0 |
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large_cogwheel = 0.0 |
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mechanical_drill = 4.0 |
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andesite_encased_large_cogwheel = 0.0 |
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brass_encased_large_cogwheel = 0.0 |
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mysterious_cuckoo_clock = 1.0 |
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stressometer = 0.0 |
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shaft = 0.0 |
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brass_encased_shaft = 0.0 |
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gearshift = 0.0 |
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turntable = 4.0 |
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sticky_mechanical_piston = 4.0 |
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sequenced_gearshift = 0.0 |
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weighted_ejector = 2.0 |
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cogwheel = 0.0 |
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andesite_encased_cogwheel = 0.0 |
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belt = 0.0 |
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brass_encased_cogwheel = 0.0 |
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gearbox = 0.0 |
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hose_pulley = 4.0 |
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elevator_pulley = 4.0 |
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mechanical_crafter = 2.0 |
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#. |
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#[in Stress Units] |
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#Configure how much stress a source can accommodate for. |
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[kinetics.stressValues.v2.capacity] |
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copper_valve_handle = 8.0 |
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hand_crank = 8.0 |
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steam_engine = 1024.0 |
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creative_motor = 16384.0 |
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large_water_wheel = 128.0 |
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water_wheel = 32.0 |
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windmill_bearing = 512.0 |
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#. |
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#Create's liquid manipulation tools |
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[fluids] |
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#. |
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#. |
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#[in Buckets] |
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#The amount of liquid a tank can hold per block. |
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#Range: > 1 |
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fluidTankCapacity = 8 |
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#. |
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#[in Blocks] |
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#The maximum height a fluid tank can reach. |
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#Range: > 1 |
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fluidTankMaxHeight = 32 |
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#. |
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#[in Blocks] |
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#The maximum distance a mechanical pump can push or pull liquids on either side. |
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#Range: > 1 |
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mechanicalPumpRange = 16 |
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#. |
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#[in Blocks] |
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#The maximum distance a hose pulley can draw fluid blocks from. |
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#Range: > 1 |
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hosePulleyRange = 128 |
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#. |
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#[in Blocks] |
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#[-1 to disable this behaviour] |
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#The minimum amount of fluid blocks the hose pulley needs to find before deeming it an infinite source. |
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#Range: > -1 |
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hosePulleyBlockThreshold = 10000 |
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#. |
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#Whether hose pulleys should continue filling up above-threshold sources. |
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fillInfinite = false |
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#. |
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#Configure which fluids can be drained infinitely. |
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#Allowed Values: ALLOW_ALL, DENY_ALL, ALLOW_BY_TAG, DENY_BY_TAG |
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bottomlessFluidMode = "ALLOW_BY_TAG" |
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#. |
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#Whether hose pulleys should be allowed to place fluid sources. |
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fluidFillPlaceFluidSourceBlocks = true |
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#. |
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#Whether open-ended pipes should be allowed to place fluid sources. |
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pipesPlaceFluidSourceBlocks = true |
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#. |
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#Tweaks for logistical components |
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[logistics] |
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#. |
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#. |
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#The amount of ticks a funnel waits between item transferrals, when it is not re-activated by redstone. |
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#Range: > 1 |
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defaultExtractionTimer = 8 |
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#. |
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#The amount of ticks a portable storage interface waits for transfers until letting contraptions move along. |
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#Range: > 1 |
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psiTimeout = 60 |
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#. |
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#Maximum distance in blocks a Mechanical Arm can reach across. |
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#Range: > 1 |
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mechanicalArmRange = 5 |
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#. |
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#Maximum possible range in blocks of redstone link connections. |
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#Range: > 1 |
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linkRange = 256 |
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#. |
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#Maximum possible distance in blocks between data gatherers and their target. |
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#Range: > 1 |
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displayLinkRange = 64 |
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#. |
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#The total amount of stacks a vault can hold per block in size. |
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#Range: > 1 |
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vaultCapacity = 20 |
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#. |
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#The amount of ticks a brass tunnel waits between distributions. |
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#Range: 1 ~ 10 |
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brassTunnelTimer = 10 |
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#. |
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#Whether hostile mobs walking near a seat will start riding it. |
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seatHostileMobs = true |
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#. |
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#Everything related to Schematic tools |
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[schematics] |
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#. |
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#. |
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#Whether placing a Schematic directly in Creative Mode should replace world blocks with Air |
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creativePrintIncludesAir = false |
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#. |
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#[in KiloBytes] |
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#The maximum allowed file size of uploaded Schematics. |
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#Range: > 16 |
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maxSchematics = 256 |
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#. |
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#[in Bytes] |
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#The maximum packet size uploaded Schematics are split into. |
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#Range: 256 ~ 32767 |
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maxSchematicPacketSize = 1024 |
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#. |
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#Amount of game ticks without new packets arriving until an active schematic upload process is discarded. |
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#Range: > 100 |
||||
schematicIdleTimeout = 600 |
||||
|
||||
#. |
||||
#Schematicannon |
||||
[schematics.schematicannon] |
||||
#. |
||||
#Amount of game ticks between shots of the cannon. Higher => Slower |
||||
#Range: > 1 |
||||
schematicannonDelay = 10 |
||||
#. |
||||
#% of Schematicannon's Fuel filled by 1 Gunpowder. |
||||
#Range: 0.0 ~ 100.0 |
||||
schematicannonGunpowderWorth = 20.0 |
||||
#. |
||||
#% of Schematicannon's Fuel used for each fired block. |
||||
#Range: 0.0 ~ 100.0 |
||||
schematicannonFuelUsage = 0.05000000074505806 |
||||
|
||||
#. |
||||
#Equipment and gadgets added by Create |
||||
[equipment] |
||||
#. |
||||
#. |
||||
#The Maximum Distance to an active mirror for the symmetry wand to trigger. |
||||
#Range: > 10 |
||||
maxSymmetryWandRange = 50 |
||||
#. |
||||
#The Maximum Distance a Block placed by Create's placement assist will have to its interaction point. |
||||
#Range: > 3 |
||||
placementAssistRange = 12 |
||||
#. |
||||
#The Maximum Distance at which a Toolbox can interact with Players' Inventories. |
||||
#Range: > 1 |
||||
toolboxRange = 10 |
||||
#. |
||||
#The Maximum volume of Air that can be stored in a backtank = Seconds of underwater breathing |
||||
#Range: > 1 |
||||
airInBacktank = 900 |
||||
#. |
||||
#The volume of Air added by each level of the backtanks Capacity Enchantment |
||||
#Range: > 1 |
||||
enchantedBacktankCapacity = 300 |
||||
#. |
||||
#Amount of free Extendo Grip actions provided by one filled Copper Backtank. Set to 0 makes Extendo Grips unbreakable |
||||
#Range: > 0 |
||||
maxExtendoGripActions = 1000 |
||||
#. |
||||
#Amount of free Potato Cannon shots provided by one filled Copper Backtank. Set to 0 makes Potato Cannons unbreakable |
||||
#Range: > 0 |
||||
maxPotatoCannonShots = 200 |
||||
|
||||
#. |
||||
#Create's builtin Railway systems |
||||
[trains] |
||||
#. |
||||
#. |
||||
#Whether moving Trains can hurt colliding mobs and players. |
||||
trainsCauseDamage = true |
||||
#. |
||||
#Maximum length of track that can be placed as one batch or turn. |
||||
#Range: 16 ~ 128 |
||||
maxTrackPlacementLength = 32 |
||||
#. |
||||
#Maximum length of a Train Stations' assembly track. |
||||
#Range: > 5 |
||||
maxAssemblyLength = 128 |
||||
#. |
||||
#Maximum amount of bogeys assembled as a single Train. |
||||
#Range: > 1 |
||||
maxBogeyCount = 20 |
||||
#. |
||||
#Relative speed of a manually controlled Train compared to a Scheduled one. |
||||
#Range: 0.0 ~ 3.4028234663852886E38 |
||||
manualTrainSpeedModifier = 0.75 |
||||
|
||||
#. |
||||
#Standard Trains |
||||
[trains.trainStats] |
||||
#. |
||||
#[in Blocks/Second] |
||||
#The top speed of any assembled Train. |
||||
#Range: 0.0 ~ 3.4028234663852886E38 |
||||
trainTopSpeed = 28.0 |
||||
#. |
||||
#[in Blocks/Second] |
||||
#The top speed of Trains during a turn. |
||||
#Range: 0.0 ~ 3.4028234663852886E38 |
||||
trainTurningTopSpeed = 14.0 |
||||
#. |
||||
#[in Blocks/Second²] |
||||
#The acceleration of any assembled Train. |
||||
#Range: 0.0 ~ 3.4028234663852886E38 |
||||
trainAcceleration = 3.0 |
||||
|
||||
#. |
||||
#Powered Trains |
||||
[trains.poweredTrainStats] |
||||
#. |
||||
#[in Blocks/Second] |
||||
#The top speed of powered Trains. |
||||
#Range: 0.0 ~ 3.4028234663852886E38 |
||||
poweredTrainTopSpeed = 40.0 |
||||
#. |
||||
#[in Blocks/Second] |
||||
#The top speed of powered Trains during a turn. |
||||
#Range: 0.0 ~ 3.4028234663852886E38 |
||||
poweredTrainTurningTopSpeed = 20.0 |
||||
#. |
||||
#[in Blocks/Second²] |
||||
#The acceleration of powered Trains. |
||||
#Range: 0.0 ~ 3.4028234663852886E38 |
||||
poweredTrainAcceleration = 3.0 |
||||
|
Loading…
Reference in new issue