Replace PolyMC with Prism Launcher

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## About these Instructions
This page describes how to install *Heck* as a [PolyMC] / [MultiMC] instance using [packwiz]. You may also get this modpack [on Modrinth](https://modrinth.com/modpack/heck/version/2.1.0) - their [installation instructions](https://docs.modrinth.com/docs/modpacks/playing_modpacks/) differ slightly. However, using instructions found on this page you can set your instance to **automatically update** when new versions of the modpack are out, or even be on the cutting edge of changes! Manually updating is also more straight-forward.
This page describes how to install *Heck* as a [Prism Launcher] / [MultiMC] instance using [packwiz]. You may also get this modpack [on Modrinth](https://modrinth.com/modpack/heck/version/2.1.0) - their [installation instructions](https://docs.modrinth.com/docs/modpacks/playing_modpacks/) differ slightly. However, using instructions found on this page you can set your instance to **automatically update** when new versions of the modpack are out, or even be on the cutting edge of changes! Manually updating is also more straight-forward.
## Prerequisites
### PolyMC / MultiMC
### Prism Launcher / MultiMC
If you don't have one already, get either [PolyMC] or [MultiMC]. These are open source third-party launchers that can make it easier to manage multiple Minecraft instances that can each run different versions of the game and have different sets of mods. They're also configurable enough to allow us to hook into [packwiz] which then makes it possible to download mods from the authors directly, such as from [Modrinth] and [CurseForge], rather than having to redistribute a massive archive with all mods for every single change. Updates are quick, light, and most importantly, easy to create and manage from our end.
If you don't have one already, get either [Prism Launcher] or [MultiMC]. These are open source third-party launchers that can make it easier to manage multiple Minecraft instances that can each run different versions of the game and have different sets of mods. They're also configurable enough to allow us to hook into [packwiz] which then makes it possible to download mods from the authors directly, such as from [Modrinth] and [CurseForge], rather than having to redistribute a massive archive with all mods for every single change. Updates are quick, light, and most importantly, easy to create and manage from our end.
If you're unsure which to pick, I would suggest [PolyMC], as it's in more active development with features (such as easy mod installation) you might find useful if you end up using it for your every-day Minecraft needs.
If you're unsure which to pick, I would suggest [Prism Launcher], as it's in more active development with features (such as easy mod installation) you might find useful if you end up using it for your every-day Minecraft needs.
### Java 17+
@ -55,9 +55,9 @@ If you want to manually update a [packwiz] based instance, you can go click "Edi
[![](change_modpack_version_small.png)](change_modpack_version.png)
[PolyMC]: https://polymc.org/
[MultiMC]: https://multimc.org/
[packwiz]: https://github.com/packwiz/packwiz
[Prism Launcher]: https://prismlauncher.org/
[MultiMC]: https://multimc.org/
[packwiz]: https://github.com/packwiz/packwiz
[Modrinth]: https://modrinth.com/
[CurseForge]: https://curseforge.com/

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