// priority: 0 // FIXME: The following prevents these fluids from showing up in recipes requiring water. // However, it will also make placed fluids behave like air when it comes to entity // interactions (swimming, boats), which is arguably more broken than odd recipes. onEvent("fluid.tags", event => { event.get("minecraft:water").remove([ "create:chocolate", "create:honey", "create_confectionery:black_chocolate", "create_confectionery:caramel", "create_confectionery:hot_chocolate", "create_confectionery:ruby_chocolate", "create_confectionery:white_chocolate", "create:flowing_chocolate", "create:flowing_honey", "create_confectionery:flowing_black_chocolate", "create_confectionery:flowing_caramel", "create_confectionery:flowing_hot_chocolate", "create_confectionery:flowing_ruby_chocolate", "create_confectionery:flowing_white_chocolate", ]); });