# #Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder! [client] # #Show item descriptions on Shift and controls on Ctrl. enableTooltips = true # #Display a tooltip when looking at overstressed components. enableOverstressedTooltip = true # #Log a stack-trace when rendering issues happen within a moving contraption. explainRenderErrors = false # #Higher density means more spawned particles. #Range: 0.0 ~ 1.0 fanParticleDensity = 0.5 # #[in Blocks] #Maximum Distance to the player at which items in Blocks' filter slots will be displayed #Range: 1.0 ~ 3.4028234663852886E38 filterItemRenderDistance = 10.0 # #Show colourful debug information while the F3-Menu is open. enableRainbowDebug = true # #The maximum amount of blocks for which to try and calculate dynamic contraption lighting. Decrease if large contraption cause too much lag #Range: > 0 maximumContraptionLightVolume = 16384 # #Choose the menu row that the Create config button appears on in the main menu #Set to 0 to disable the button altogether #Range: 0 ~ 4 mainMenuConfigButtonRow = 0 # #Offset the Create config button in the main menu by this many pixels on the X axis #The sign (-/+) of this value determines what side of the row the button appears on (left/right) #Range: > -2147483648 mainMenuConfigButtonOffsetX = -4 # #Choose the menu row that the Create config button appears on in the in-game menu #Set to 0 to disable the button altogether #Range: 0 ~ 5 ingameMenuConfigButtonRow = 0 # #Offset the Create config button in the in-game menu by this many pixels on the X axis #The sign (-/+) of this value determines what side of the row the button appears on (left/right) #Range: > -2147483648 ingameMenuConfigButtonOffsetX = -4 # #Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled ignoreFabulousWarning = false # #Settings for the Goggle Overlay [client.goggleOverlay] # #Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay #Range: > -2147483648 overlayOffsetX = 20 # #Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay #Range: > -2147483648 overlayOffsetY = 0 # #Enable this to use your custom colors for the Goggle- and Hover- Overlay customColorsOverlay = false # #The custom background color to use for the Goggle- and Hover- Overlays, if enabled #[in Hex: #AaRrGgBb] #[@cui:IntDisplay:#] #Range: > -2147483648 customBackgroundOverlay = -267386864 # #The custom top color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled #[in Hex: #AaRrGgBb] #[@cui:IntDisplay:#] #Range: > -2147483648 customBorderTopOverlay = 1347420415 # #The custom bot color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled #[in Hex: #AaRrGgBb] #[@cui:IntDisplay:#] #Range: > -2147483648 customBorderBotOverlay = 1344798847 # #Settings for the Placement Assist [client.placementAssist] # #What indicator should be used when showing where the assisted placement ends up relative to your crosshair #Choose 'NONE' to disable the Indicator altogether #Allowed Values: TEXTURE, TRIANGLE, NONE indicatorType = "TEXTURE" # #Change the size of the Indicator by this multiplier #Range: 0.0 ~ 3.4028234663852886E38 indicatorScale = 1.0 # #Ponder settings [client.ponder] # #Slow down a ponder scene whenever there is text on screen. comfyReading = false # #Show additional info in the ponder view and reload scene scripts more frequently. editingMode = false # #Sound settings [client.sound] # #Make cogs rumble and machines clatter. enableAmbientSounds = true # #Maximum volume modifier of Ambient noise #Range: 0.0 ~ 1.0 ambientVolumeCap = 0.10000000149011612