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using System;
using System.Linq;
using System.Reflection;
using gaemstone.Flecs;
using gaemstone.Utility;
using gaemstone.Utility.IL;
namespace gaemstone.ECS;
[AttributeUsage(AttributeTargets.Method)]
public class SystemAttribute : Attribute
{
public Type Phase { get; }
public SystemAttribute() : this(typeof(SystemPhase.OnUpdate)) { }
internal SystemAttribute(Type phase) => Phase = phase; // Use generic type instead.
}
public class SystemAttribute<TPhase> : SystemAttribute
{ public SystemAttribute() : base(typeof(TPhase)) { } }
[AttributeUsage(AttributeTargets.Method)]
public class ExpressionAttribute : Attribute
{
public string Value { get; }
public ExpressionAttribute(string value) => Value = value;
}
public static class SystemExtensions
{
public static EntityRef InitSystem(this World world, Delegate action)
{
var attr = action.Method.Get<SystemAttribute>();
var expr = action.Method.Get<ExpressionAttribute>()?.Value;
QueryDesc query;
if (action is Action<Iterator> callback) {
query = new(expr ?? throw new ArgumentException(
"System must specify ExpressionAttribute", nameof(action)));
} else {
var gen = IterActionGenerator.GetOrBuild(world, action.Method);
query = (expr != null) ? new(expr) : new(gen.Terms.ToArray());
callback = iter => gen.RunWithTryCatch(action.Target, iter);
}
var phase = world.LookupByTypeOrThrow(attr?.Phase ?? typeof(SystemPhase.OnUpdate));
return world.New(action.Method.Name).Build().InitSystem(phase, query, callback);
}
public static EntityRef InitSystem(this World world,
object? instance, MethodInfo method)
{
var attr = method.Get<SystemAttribute>();
var expr = method.Get<ExpressionAttribute>()?.Value;
QueryDesc query;
Action<Iterator> callback;
var param = method.GetParameters();
if ((param.Length == 1) && (param[0].ParameterType == typeof(Iterator))) {
query = new(expr ?? throw new ArgumentException(
"System must specify ExpressionAttribute", nameof(method)));
callback = (Action<Iterator>)Delegate.CreateDelegate(typeof(Action<Iterator>), instance, method);
} else {
var gen = IterActionGenerator.GetOrBuild(world, method);
query = (expr != null) ? new(expr) : new(gen.Terms.ToArray());
callback = iter => gen.RunWithTryCatch(instance, iter);
}
var phase = world.LookupByTypeOrThrow(attr?.Phase ?? typeof(SystemPhase.OnUpdate));
return world.New(method.Name).Build().InitSystem(phase, query, callback);
}
}