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29 lines
1.1 KiB
29 lines
1.1 KiB
{ |
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"version": "0.2.0", |
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"configurations": [ |
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{ |
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"type": "lldb", |
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"request": "launch", |
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"name": "Debug client", |
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"cargo": { |
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"args": [ "build", "--bin=gaemstone-client", "--package=gaemstone-client" ], |
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"filter": { "name": "gaemstone-client", "kind": "bin" }, |
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}, |
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// When Bevy looks for assets, it checks BEVY_ASSET_ROOT, CARGO_MANIFEST_DIR, and |
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// then falls back to the executable directory. When debugging, the cargo manifest |
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// directory is not set, so we need to specify this environment variable. |
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"env": { "BEVY_ASSET_ROOT": "${workspaceFolder}" }, |
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"args": [], |
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}, |
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{ |
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"type": "lldb", |
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"request": "launch", |
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"name": "Debug server", |
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"cargo": { |
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"args": [ "build", "--bin=gaemstone-server", "--package=gaemstone-server" ], |
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"filter": { "name": "gaemstone-server", "kind": "bin" }, |
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}, |
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"args": [], |
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} |
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] |
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}
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