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67 lines
2.4 KiB
67 lines
2.4 KiB
{ |
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"version": "0.2.0", |
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"configurations": [ |
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{ |
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"type": "lldb", |
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"request": "launch", |
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"name": "Debug client", |
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"cargo": { |
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"args": [ |
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"build", |
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"--bin", "gaemstone-client", |
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"--package", "gaemstone-client", |
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// "--features", "bevy/dynamic_linking", |
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], |
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"filter": { |
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"name": "gaemstone-client", |
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"kind": "bin", |
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}, |
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}, |
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"env": { |
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// When Bevy looks for assets, it checks BEVY_ASSET_ROOT, CARGO_MANIFEST_DIR, and |
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// then falls back to the executable directory. When debugging, the cargo manifest |
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// directory is not set, so we need to specify this environment variable. |
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"BEVY_ASSET_ROOT": "${workspaceFolder}", |
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// When debugging with the dynamic_linking feature enabled, we need to add |
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// the right directories to LD_LIBRARY_PATH, for the libraries to be found. |
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// NOTE: Currently disabled. Find a way to do this in a portable way. |
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// "LD_LIBRARY_PATH": "${workspaceFolder}/target/debug/deps:${userHome}/.rustup/toolchains/stable-x86_64-unknown-linux-gnu/lib/rustlib/x86_64-unknown-linux-gnu/lib:${env:LD_LIBRARY_PATH}", |
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}, |
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"args": [], |
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}, |
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{ |
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"type": "lldb", |
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"request": "launch", |
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"name": "Debug server", |
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"cargo": { |
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"args": [ |
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"build", |
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"--bin", "gaemstone-server", |
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"--package", "gaemstone-server", |
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// "--features", "bevy/dynamic_linking", |
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], |
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"filter": { |
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"name": "gaemstone-server", |
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"kind": "bin", |
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}, |
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}, |
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"args": [], |
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}, |
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{ |
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"type": "lldb", |
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"request": "launch", |
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"name": "Debug client unit tests", |
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"cargo": { |
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"args": [ |
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"test", |
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"--no-run", |
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], |
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"filter": { |
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"name": "gaemstone-client", |
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"kind": "bin", |
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}, |
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}, |
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"args": [], |
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} |
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], |
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}
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