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{
"version": "0.2.0",
"configurations": [
{
"type": "lldb",
"request": "launch",
"name": "Debug client",
"cargo": {
"args": [
"build",
"--bin", "gaemstone-client",
"--package", "gaemstone-client",
// "--features", "bevy/dynamic_linking",
],
"filter": {
"name": "gaemstone-client",
"kind": "bin",
},
},
"env": {
// When Bevy looks for assets, it checks BEVY_ASSET_ROOT, CARGO_MANIFEST_DIR, and
// then falls back to the executable directory. When debugging, the cargo manifest
// directory is not set, so we need to specify this environment variable.
"BEVY_ASSET_ROOT": "${workspaceFolder}",
// When debugging with the dynamic_linking feature enabled, we need to add
// the right directories to LD_LIBRARY_PATH, for the libraries to be found.
// NOTE: Currently disabled. Find a way to do this in a portable way.
// "LD_LIBRARY_PATH": "${workspaceFolder}/target/debug/deps:${userHome}/.rustup/toolchains/stable-x86_64-unknown-linux-gnu/lib/rustlib/x86_64-unknown-linux-gnu/lib:${env:LD_LIBRARY_PATH}",
},
"args": [],
},
{
"type": "lldb",
"request": "launch",
"name": "Debug server",
"cargo": {
"args": [
"build",
"--bin", "gaemstone-server",
"--package", "gaemstone-server",
// "--features", "bevy/dynamic_linking",
],
"filter": {
"name": "gaemstone-server",
"kind": "bin",
},
},
"args": [],
},
{
"type": "lldb",
"request": "launch",
"name": "Debug client unit tests",
"cargo": {
"args": [
"test",
"--no-run",
],
"filter": {
"name": "gaemstone-client",
"kind": "bin",
},
},
"args": [],
}
],
}