using System; using gaemstone.Utility; using static flecs_hub.flecs; namespace gaemstone.ECS; public unsafe sealed class Query : IDisposable { public Universe Universe { get; } public ecs_query_t* Handle { get; } public Query(Universe universe, QueryDesc desc) { using var alloc = TempAllocator.Use(); var flecsDesc = desc.ToFlecs(alloc); Universe = universe; Handle = ecs_query_init(universe, &flecsDesc); } public void Dispose() => ecs_query_fini(this); public Iterator Iter() => new(Universe, IteratorType.Query, ecs_query_iter(Universe, this)); public override string ToString() => ecs_query_str(Handle).FlecsToStringAndFree()!; public static implicit operator ecs_query_t*(Query q) => q.Handle; } public class QueryDesc : FilterDesc { public QueryDesc(string expression) : base(expression) { } public QueryDesc(params Term[] terms) : base(terms) { } public new unsafe ecs_query_desc_t ToFlecs(IAllocator allocator) { var desc = new ecs_query_desc_t { filter = base.ToFlecs(allocator), // TODO: Implement more Query features. }; return desc; } }