using System; using gaemstone.Utility; using static flecs_hub.flecs; namespace gaemstone.ECS; public unsafe class IdentifierRef : IEquatable { public Universe Universe { get; } public Identifier ID { get; } public IdentifierFlags Flags => ID.Flags; public bool IsPair => ID.IsPair; public bool IsWildcard => ID.IsWildcard; public bool IsValid => ecs_id_is_valid(Universe, ID); public IdentifierRef(Universe universe, Identifier id) { Universe = universe; ID = id; } public static IdentifierRef Combine(IdentifierFlags flags, IdentifierRef id) => new(id.Universe, Identifier.Combine(flags, id)); public static IdentifierRef Pair(EntityRef relation, Entity target) => new(relation.Universe, Identifier.Pair(relation, target)); public static IdentifierRef Pair(Entity relation, EntityRef target) => new(target.Universe, Identifier.Pair(relation, target)); public (EntityRef Relation, EntityRef Target)? AsPair() => IsPair ? (Universe.LookupOrThrow(ID.RelationUnsafe), Universe.LookupOrThrow(ID.TargetUnsafe)) : null; public bool Equals(IdentifierRef? other) => (other is not null) && (Universe == other.Universe) && (ID == other.ID); public override bool Equals(object? obj) => Equals(obj as IdentifierRef); public override int GetHashCode() => HashCode.Combine(Universe, ID); public override string? ToString() => ecs_id_str(Universe, this).FlecsToStringAndFree()!; public static bool operator ==(IdentifierRef? left, IdentifierRef? right) => ReferenceEquals(left, right) || (left?.Equals(right) ?? false); public static bool operator !=(IdentifierRef? left, IdentifierRef? right) => !(left == right); public static implicit operator Identifier(IdentifierRef i) => i.ID; public static implicit operator ecs_id_t(IdentifierRef i) => i.ID.Value; }