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using System.Numerics;
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using gaemstone.ECS;
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namespace gaemstone.Components;
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[Module]
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public class TransformComponents
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{
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[Symbol, Component]
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public struct GlobalTransform
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{
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public Matrix4x4 Value;
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public GlobalTransform(Matrix4x4 value) => Value = value;
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public static implicit operator GlobalTransform(in Matrix4x4 value) => new(value);
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public static implicit operator Matrix4x4(in GlobalTransform index) => index.Value;
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}
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}
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