High-level wrapper around Flecs, a powerful ECS (Entity Component System) library, written in Zig language
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const std = @import("std");
pub fn build(b: *std.Build) !void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const module = b.createModule(.{
.source_file = .{ .path = "src/main.zig" },
});
try b.modules.put(b.dupe("flecs-zig-ble"), module);
const lib = b.addStaticLibrary(.{
.name = "flecs-zig-ble",
.root_source_file = .{ .path = "src/main.zig" },
.target = target,
.optimize = optimize,
});
setupFlecs(lib);
b.installArtifact(lib);
const main_tests = b.addTest(.{
.root_source_file = .{ .path = "test/main.zig" },
// Has to be specified so tests can run autodoc tests from src/.
.main_pkg_path = .{ .path = "." },
.target = target,
.optimize = optimize,
});
setupFlecs(main_tests);
const run_main_tests = b.addRunArtifact(main_tests);
const test_step = b.step("test", "Run library tests");
test_step.dependOn(&run_main_tests.step);
}
fn setupFlecs(step: *std.Build.CompileStep) void {
step.linkLibC();
step.addIncludePath(.{ .path = "libs/flecs" });
step.addCSourceFile(.{
.file = .{ .path = "libs/flecs/flecs.c" },
.flags = &.{"-fno-sanitize=undefined"},
});
if (step.target.isWindows())
step.linkSystemLibraryName("ws2_32");
}