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100 lines
3.4 KiB
100 lines
3.4 KiB
const std = @import("std"); |
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const Allocator = std.mem.Allocator; |
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pub usingnamespace @import("./entity.zig"); |
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pub usingnamespace @import("./id.zig"); |
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pub usingnamespace @import("./iter.zig"); |
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pub usingnamespace @import("./pair.zig"); |
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pub usingnamespace @import("./path.zig"); |
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pub usingnamespace @import("./world.zig"); |
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pub const c = @import("./c.zig"); |
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pub fn Context(comptime ctx: anytype) type { |
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return struct { |
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pub const Entity = @import("./entity.zig").Entity(ctx); |
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pub const Id = @import("./id.zig").Id(ctx); |
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pub const Iter = @import("./iter.zig").Iter(ctx); |
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pub const Pair = @import("./pair.zig").Pair(ctx); |
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pub const World = @import("./world.zig").World(ctx); |
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pub const Path = @import("./path.zig").Path; |
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}; |
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} |
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pub fn Lookup(comptime ctx: anytype, comptime T: type) type { |
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_ = .{ ctx, T }; // Only necessary to create a unique type. |
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return struct { |
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pub var id: c.ecs_entity_t = 0; |
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}; |
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} |
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pub var is_initialized = false; |
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pub var allocator: Allocator = undefined; |
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/// Ensures that some global settings are set up to interface with Flecs. |
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/// Must be called before creating a `World`. Subsequent calls are a no-op. |
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pub fn init(alloc: Allocator) void { |
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if (is_initialized) { |
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std.debug.assert(allocator.ptr == alloc.ptr); |
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return; |
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} |
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is_initialized = true; |
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allocator = alloc; |
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c.ecs_os_api.malloc_ = flecsMalloc; |
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c.ecs_os_api.realloc_ = flecsRealloc; |
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c.ecs_os_api.calloc_ = flecsCalloc; |
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c.ecs_os_api.free_ = flecsFree; |
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} |
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fn flecsMalloc(size: i32) callconv(.C) ?*anyopaque { |
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return allocLengthEncodedSlice(size, null).ptr; |
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} |
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fn flecsRealloc(ptr: ?*anyopaque, size: i32) callconv(.C) ?*anyopaque { |
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return allocLengthEncodedSlice(size, sliceFromPtr(ptr.?)).ptr; |
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} |
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fn flecsCalloc(size: i32) callconv(.C) ?*anyopaque { |
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var slice = allocLengthEncodedSlice(size, null); |
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@memset(slice, 0); |
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return slice.ptr; |
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} |
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fn flecsFree(ptr: ?*anyopaque) callconv(.C) void { |
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const slice = sliceFromPtr(ptr.?); |
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allocator.free(slice); |
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} |
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/// Reserves an additional `@sizeOf(i32)` bytes, which is used to store the |
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/// length so we can use a simple pointer offset to "encode" the full slice |
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/// information (including length) into just a single pointer. |
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/// |
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/// Optionally allows passing a slice to be reallocated into this new slice. |
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/// The `old_slice` must be the full slice as returned by `sliceFromPtr(...)`. |
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/// |
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/// Returns the pointer from the offset where the actual data is stored. |
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/// This allows manipulating the contents, such as zeroing it out. |
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fn allocLengthEncodedSlice(size: i32, old_slice: ?[]u8) []u8 { |
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const slice_len = @as(usize, @intCast(size)) + @sizeOf(i32); |
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const slice = if (old_slice) |old| |
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allocator.realloc(old, slice_len) catch @panic("OOM") |
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else |
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allocator.allocWithOptions(u8, slice_len, @alignOf(i32), null) catch @panic("OOM"); |
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@as(*i32, @alignCast(@ptrCast(slice.ptr))).* = size; |
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return slice[@sizeOf(i32)..]; |
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} |
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/// Recovers the original slice that was allocated by `allocSlice` to get the |
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/// specified pointer. Returns the full slice including the "encoded" length. |
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fn sliceFromPtr(ptr: *anyopaque) []u8 { |
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const slice_ptr = @as([*]align(@alignOf(i32)) u8, @alignCast(@ptrCast(ptr))) - @sizeOf(i32); |
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const slice_len: usize = @intCast(@as(*i32, @ptrCast(slice_ptr)).*); |
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return slice_ptr[0..(slice_len + @sizeOf(i32))]; |
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} |
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test { |
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std.testing.refAllDecls(@This()); |
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}
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