|
|
|
const flecs = @import("./main.zig");
|
|
|
|
const c = flecs.c;
|
|
|
|
|
|
|
|
pub fn Iter(comptime ctx: anytype) type {
|
|
|
|
return struct {
|
|
|
|
const Self = @This();
|
|
|
|
|
|
|
|
const Context = flecs.Context(ctx);
|
|
|
|
const World = Context.World;
|
|
|
|
const Entity = Context.Entity;
|
|
|
|
const Id = Context.Id;
|
|
|
|
|
|
|
|
world: *World,
|
|
|
|
raw: *c.ecs_iter_t,
|
|
|
|
owned: bool,
|
|
|
|
|
|
|
|
pub fn fromRawPtr(world: *World, ptr: *c.ecs_iter_t) Self {
|
|
|
|
return .{ .world = world, .raw = ptr, .owned = false };
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn fromRawValue(world: *World, value: c.ecs_iter_t) !Self {
|
|
|
|
const raw = try flecs.allocator.create(c.ecs_iter_t);
|
|
|
|
raw.* = value;
|
|
|
|
return .{ .world = world, .raw = raw, .owned = true };
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn deinit(self: Self) void {
|
|
|
|
if (self.isValid()) c.ecs_iter_fini(self.raw);
|
|
|
|
if (self.owned) flecs.allocator.destroy(self.raw);
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn isValid(self: Self) bool {
|
|
|
|
return (self.raw.flags & c.EcsIterIsValid) != 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn count(self: Self) usize {
|
|
|
|
return @intCast(self.raw.count);
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn deltaTime(self: Self) f32 {
|
|
|
|
return self.raw.delta_time;
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn field(self: Self, comptime T: type, index: usize) []T {
|
|
|
|
const raw_ptr = c.ecs_field_w_size(self.raw, @sizeOf(T), @intCast(index));
|
|
|
|
var typed_ptr: [*]T = @alignCast(@ptrCast(raw_ptr));
|
|
|
|
const is_self = c.ecs_field_is_self(self.raw, @intCast(index));
|
|
|
|
const count_ = if (is_self) self.count() else 1;
|
|
|
|
return typed_ptr[0..count_];
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn fieldId(self: Self, index: usize) Id {
|
|
|
|
const raw = c.ecs_field_id(self.raw, @intCast(index));
|
|
|
|
return Id.fromRaw(self.world, raw);
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn fieldSource(self: Self, index: usize) Entity {
|
|
|
|
const raw = c.ecs_field_src(self.raw, @intCast(index));
|
|
|
|
return Entity.fromRaw(self.world, raw);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
}
|