# copyMultiplayer A relatively straight-forward module for [SnekStudio] allowing for multiple users to connect together, share their tracking data in real-time, and display their models in a single application. ![Screenshot](Docs/screenshot.png) ## Features - Supports for more than just two players. - Detects when you switch models, and syncs accordingly. ## Limitations - Very proof-of-concept, needs more work done to be usable. - Requires pre-sharing model files, to be placed in "cache" directory. - Missing peer-to-peer functionality, requires host to forward port. - Locations and scale of other players' models currently hardcoded. - Currently dumps all bone and blendshapes info into an update packet per frame, which ends up being >8KB, waaaay too large. This is the biggest flaw but considering the project was thrown together in a day, I hope you'll forgive me for now. 💚 [SnekStudio]: https://github.com/ExpiredPopsicle/SnekStudio