[gd_scene load_steps=3 format=3 uid="uid://cpyvu3hjbn4rh"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wrvph"] shading_mode = 0 albedo_color = Color(0, 1, 0, 1) [sub_resource type="SphereMesh" id="SphereMesh_xb663"] material = SubResource("StandardMaterial3D_wrvph") radius = 0.005 height = 0.01 radial_segments = 6 rings = 3 [node name="DebugLandmark" type="MeshInstance3D"] mesh = SubResource("SphereMesh_xb663")