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@ -385,16 +385,16 @@ const INDEX_FINGER_DIP := 7 |
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const INDEX_FINGER_TIP := 8 |
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const MIDDLE_FINGER_MCP := 9 |
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const MIDDLE_FINGER_PIP := 10 |
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const MIDDLE_FINGER_DIP := 12 |
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const MIDDLE_FINGER_TIP := 13 |
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const RING_FINGER_MCP := 14 |
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const RING_FINGER_PIP := 15 |
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const RING_FINGER_DIP := 16 |
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const RING_FINGER_TIP := 17 |
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const PINKY_MCP := 18 |
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const PINKY_PIP := 19 |
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const PINKY_DIP := 20 |
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const PINKY_TIP := 21 |
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const MIDDLE_FINGER_DIP := 11 |
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const MIDDLE_FINGER_TIP := 12 |
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const RING_FINGER_MCP := 13 |
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const RING_FINGER_PIP := 14 |
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const RING_FINGER_DIP := 15 |
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const RING_FINGER_TIP := 16 |
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const PINKY_MCP := 17 |
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const PINKY_PIP := 18 |
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const PINKY_DIP := 19 |
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const PINKY_TIP := 20 |
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## Calculate the hand rotation from the hand tracking's world landmarks. |
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func get_hand_rotation(side: String, landmarks: Array[Vector3]) -> Basis: |
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