Speed up camera controller

main
copygirl 6 days ago
parent 9306dff82e
commit b2e17f5d8b
  1. 5
      src/camera_controller.rs

@ -1,6 +1,7 @@
use bevy::{input::mouse::AccumulatedMouseMotion, prelude::*, window::CursorGrabMode};
const MOVEMENT_SPEED: f32 = 0.15;
const MOVEMENT_SPEED: f32 = 0.25;
const SPRINT_MODIFIER: f32 = 5.;
const MOUSE_SENSITIVITY: Vec2 = Vec2::new(0.002, 0.002);
pub struct CameraControllerPlugin;
@ -97,7 +98,7 @@ fn camera_keyboard_translation(
let mut movement = input * MOVEMENT_SPEED;
if key.pressed(KeyCode::ShiftLeft) {
movement *= 4.;
movement *= SPRINT_MODIFIER;
}
if movement.x != 0. {

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