2D multiplayer platformer using Godot Engine
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1.5 KiB

[gd_scene load_steps=6 format=3 uid="uid://vbqf8dv4enpe"]
[ext_resource type="Theme" uid="uid://4tevy1my8joc" path="res://hud/theme/ui_theme.tres" id="1_q5pwl"]
[ext_resource type="Script" uid="uid://b8mob2xa2uq51" path="res://hud/weapon_info.gd" id="1_qxd8k"]
[sub_resource type="StyleBoxFlat" id="1"]
bg_color = Color(0, 0, 0, 0.752941)
border_width_left = 1
border_width_top = 1
border_width_right = 1
border_width_bottom = 1
border_color = Color(0, 0, 0, 0.501961)
corner_detail = 1
expand_margin_left = 1.0
expand_margin_top = 1.0
expand_margin_right = 1.0
expand_margin_bottom = 1.0
[sub_resource type="StyleBoxFlat" id="2"]
bg_color = Color(0, 0.752941, 0, 0.752941)
corner_detail = 1
[sub_resource type="Theme" id="3"]
ProgressBar/colors/font_color = Color(0.94, 0.94, 0.94, 1)
ProgressBar/colors/font_color_shadow = Color(0, 0, 0, 1)
ProgressBar/fonts/font = null
ProgressBar/styles/bg = SubResource("1")
ProgressBar/styles/fg = SubResource("2")
[node name="WeaponInfo" type="Node2D"]
script = ExtResource("1_qxd8k")
[node name="Rounds" type="Label" parent="."]
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -40.0
offset_top = 7.0
offset_right = 40.0
offset_bottom = 16.0
theme = ExtResource("1_q5pwl")
text = "12/12"
horizontal_alignment = 1
[node name="Reloading" type="ProgressBar" parent="."]
offset_left = -16.0
offset_top = 22.0
offset_right = 16.0
offset_bottom = 26.0
theme = SubResource("3")
max_value = 1.0
value = 0.5
show_percentage = false