2D multiplayer platformer using Godot Engine
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[gd_scene load_steps=3 format=2]
[ext_resource path="res://src/World.cs" type="Script" id=1]
[ext_resource path="res://src/Scenes/Game.cs" type="Script" id=3]
[node name="Game" type="Node"]
pause_mode = 2
script = ExtResource( 3 )
[node name="World" type="Node" parent="."]
script = ExtResource( 1 )
PlayerContainerPath = NodePath("Players")
BlockContainerPath = NodePath("Blocks")
[node name="Players" type="Node" parent="World"]
[node name="Blocks" type="Node" parent="World"]