2D multiplayer platformer using Godot Engine
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[gd_scene load_steps=3 format=2]
[ext_resource path="res://scene/Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://src/LocalPlayer.cs" type="Script" id=3]
[node name="LocalPlayer" instance=ExtResource( 1 )]
script = ExtResource( 3 )
[node name="Camera" type="Camera2D" parent="." index="0"]
current = true