[gd_scene load_steps=6 format=2] [ext_resource path="res://ui_theme.tres" type="Theme" id=1] [ext_resource path="res://gfx/player.png" type="Texture" id=2] [ext_resource path="res://src/Objects/Player.cs" type="Script" id=3] [ext_resource path="res://src/CreativeBuilding.cs" type="Script" id=4] [sub_resource type="CircleShape2D" id=1] radius = 8.0 [node name="Player" type="KinematicBody2D"] z_index = 10 collision_layer = 0 script = ExtResource( 3 ) DisplayNamePath = NodePath("DisplayName") SpritePath = NodePath("Sprite") [node name="CircleShape" type="CollisionShape2D" parent="."] shape = SubResource( 1 ) [node name="DisplayName" type="Label" parent="."] modulate = Color( 1, 1, 1, 0.501961 ) anchor_left = 0.5 anchor_right = 0.5 margin_left = -80.0 margin_top = -24.0 margin_right = 80.0 margin_bottom = -9.0 rect_min_size = Vector2( 160, 15 ) theme = ExtResource( 1 ) align = 1 valign = 1 __meta__ = { "_edit_use_anchors_": false } [node name="Sprite" type="Sprite" parent="."] z_index = -5 texture = ExtResource( 2 ) [node name="Camera" type="Camera2D" parent="."] pause_mode = 2 [node name="CreativeBuilding" type="Node2D" parent="."] script = ExtResource( 4 )