[gd_scene load_steps=12 format=2] [ext_resource path="res://scene/GameScene.tscn" type="PackedScene" id=1] [ext_resource path="res://src/Cursor.cs" type="Script" id=2] [ext_resource path="res://gfx/cursor.png" type="Texture" id=3] [ext_resource path="res://gfx/background.png" type="Texture" id=4] [ext_resource path="res://src/Background.cs" type="Script" id=5] [ext_resource path="res://src/Viewport.cs" type="Script" id=6] [ext_resource path="res://scene/EscapeMenu.tscn" type="PackedScene" id=7] [ext_resource path="res://src/Scenes/Client.cs" type="Script" id=8] [ext_resource path="res://src/Network/IntegratedServer.cs" type="Script" id=9] [ext_resource path="res://ui_theme.tres" type="Theme" id=10] [ext_resource path="res://src/RadialMenu.cs" type="Script" id=11] [node name="Client" instance=ExtResource( 1 )] script = ExtResource( 8 ) IntegratedServerPath = NodePath("IntegratedServer") CursorPath = NodePath("CursorLayer/Cursor") [node name="IntegratedServer" type="Node" parent="." index="0"] script = ExtResource( 9 ) [node name="Viewport" type="Node" parent="." index="1"] script = ExtResource( 6 ) [node name="Background" type="TextureRect" parent="." index="2"] modulate = Color( 0.278431, 0.286275, 0.301961, 1 ) margin_right = 1280.0 margin_bottom = 720.0 mouse_filter = 2 texture = ExtResource( 4 ) stretch_mode = 2 script = ExtResource( 5 ) __meta__ = { "_edit_lock_": true, "_edit_use_anchors_": false } [node name="HUD" type="CanvasLayer" parent="." index="4"] [node name="RadialMenu" type="Node2D" parent="HUD" index="0"] visible = false script = ExtResource( 11 ) [node name="ActiveName" type="Label" parent="HUD/RadialMenu" index="0"] anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 margin_left = -36.0 margin_top = -16.0 margin_right = 36.0 margin_bottom = 16.0 theme = ExtResource( 10 ) align = 1 valign = 1 autowrap = true __meta__ = { "_edit_use_anchors_": false } [node name="EscapeMenu" parent="HUD" index="1" instance=ExtResource( 7 )] visible = false [node name="CursorLayer" type="CanvasLayer" parent="." index="5"] layer = 2 follow_viewport_enable = true [node name="Cursor" type="Sprite" parent="CursorLayer" index="0"] z_index = 1000 texture = ExtResource( 3 ) script = ExtResource( 2 )