[gd_scene load_steps=6 format=3 uid="uid://vbqf8dv4enpe"] [ext_resource type="Theme" uid="uid://4tevy1my8joc" path="res://hud/theme/ui_theme.tres" id="1_q5pwl"] [ext_resource type="Script" uid="uid://b8mob2xa2uq51" path="res://hud/weapon_info.gd" id="1_qxd8k"] [sub_resource type="StyleBoxFlat" id="1"] bg_color = Color(0, 0, 0, 0.752941) border_width_left = 1 border_width_top = 1 border_width_right = 1 border_width_bottom = 1 border_color = Color(0, 0, 0, 0.501961) corner_detail = 1 expand_margin_left = 1.0 expand_margin_top = 1.0 expand_margin_right = 1.0 expand_margin_bottom = 1.0 [sub_resource type="StyleBoxFlat" id="2"] bg_color = Color(0, 0.752941, 0, 0.752941) corner_detail = 1 [sub_resource type="Theme" id="3"] ProgressBar/colors/font_color = Color(0.94, 0.94, 0.94, 1) ProgressBar/colors/font_color_shadow = Color(0, 0, 0, 1) ProgressBar/fonts/font = null ProgressBar/styles/bg = SubResource("1") ProgressBar/styles/fg = SubResource("2") [node name="WeaponInfo" type="Node2D"] script = ExtResource("1_qxd8k") [node name="Rounds" type="Label" parent="."] anchors_preset = 5 anchor_left = 0.5 anchor_right = 0.5 offset_left = -40.0 offset_top = 7.0 offset_right = 40.0 offset_bottom = 16.0 theme = ExtResource("1_q5pwl") text = "12/12" horizontal_alignment = 1 [node name="Reloading" type="ProgressBar" parent="."] offset_left = -16.0 offset_top = 22.0 offset_right = 16.0 offset_bottom = 26.0 theme = SubResource("3") max_value = 1.0 value = 0.5 show_percentage = false