A game where you get to play as a slime, made with Godot.
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[gd_scene load_steps=5 format=3 uid="uid://daihc7acaxfns"]
[ext_resource type="Script" path="res://MovementController.cs" id="1_akh08"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_urpcu"]
albedo_color = Color(0.25098, 0.690196, 0.12549, 0.815686)
[sub_resource type="SphereMesh" id="SphereMesh_7ljg8"]
material = SubResource("StandardMaterial3D_urpcu")
radius = 0.2
height = 0.35
[sub_resource type="SphereShape3D" id="SphereShape3D_6qbb2"]
radius = 0.2
[node name="Character" type="CharacterBody3D"]
floor_max_angle = 0.698132
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.15, 0)
mesh = SubResource("SphereMesh_7ljg8")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0)
shape = SubResource("SphereShape3D_6qbb2")
[node name="MovementController" type="Node" parent="."]
script = ExtResource("1_akh08")