A game where you get to play as a slime, made with Godot.
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public partial class CameraController : Node3D
{
private Vector3 Offset;
public override void _Ready()
{
Offset = Position;
}
public override void _Process(double delta)
{
var target = GetParent<Node3D>().GlobalPosition + Offset;
GlobalPosition = GlobalPosition.Lerp(target, 1 - Pow(0.05f, (float)delta));
}
}