You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
47 lines
1.5 KiB
47 lines
1.5 KiB
public partial class CameraController : SpringArm3D |
|
{ |
|
[Export] public Vector2 MouseSensitivity { get; set; } = new(0.2f, 0.2f); // Degrees per pixel. |
|
[Export] public float PitchMinimum { get; set; } = -90; |
|
[Export] public float PitchMaximum { get; set; } = -25; |
|
|
|
// FIXME: Fix the "snappyness" when moving slowly. |
|
// TODO: Add a "soft" minimum / maximum for pitch. |
|
// TODO: Gradually return to maximum spring length. |
|
// TODO: Turn player transparent as the camera moves closer. |
|
|
|
public static bool IsMouseCaptured |
|
=> Input.MouseMode == Input.MouseModeEnum.Captured; |
|
|
|
public override void _Input(InputEvent ev) |
|
{ |
|
if (IsMouseCaptured && ev.IsActionPressed("ui_cancel")) { |
|
// When escape is pressed, release the mouse. |
|
Input.MouseMode = Input.MouseModeEnum.Visible; |
|
GetViewport().SetInputAsHandled(); |
|
} |
|
} |
|
|
|
public override void _UnhandledInput(InputEvent ev) |
|
{ |
|
switch (ev) { |
|
case InputEventMouseButton { ButtonIndex: MouseButton.Left, Pressed: true } when !IsMouseCaptured: |
|
// When left mouse button is pressed, capture the mouse. |
|
Input.MouseMode = Input.MouseModeEnum.Captured; |
|
GetViewport().SetInputAsHandled(); |
|
break; |
|
case InputEventMouseMotion motion when IsMouseCaptured: |
|
ApplyRotation(-motion.Relative * MouseSensitivity); |
|
break; |
|
} |
|
} |
|
|
|
void ApplyRotation(Vector2 delta) |
|
{ |
|
delta *= Tau / 360; // degrees to radians |
|
var (pitch, yaw, _) = Rotation; |
|
yaw += delta.X; |
|
pitch += delta.Y; |
|
pitch = Clamp(pitch, DegToRad(PitchMinimum), DegToRad(PitchMaximum)); |
|
Rotation = new(pitch, yaw, 0); |
|
} |
|
}
|
|
|