[gd_resource type="ShaderMaterial" load_steps=7 format=4 uid="uid://doe8owgx4jeu1"] [ext_resource type="Shader" path="res://terrain/terrain_shader.gdshader" id="1_mf55c"] [ext_resource type="Image" uid="uid://b0jp1dyxugbr7" path="res://assets/textures/terrain/grass.png" id="5_mau31"] [ext_resource type="Image" uid="uid://bpo7mkr6sctqr" path="res://assets/textures/terrain/dirt.png" id="6_xc3ue"] [ext_resource type="Image" uid="uid://dqyqg6yt7yk3k" path="res://assets/textures/terrain/rock.png" id="7_84wdo"] [ext_resource type="Image" uid="uid://bkwjxg6g2itag" path="res://assets/textures/terrain/sand.png" id="8_3fpcn"] [sub_resource type="Texture2DArray" id="Texture2DArray_3nq13"] _images = Array[Image]([ExtResource("5_mau31"), ExtResource("6_xc3ue"), ExtResource("7_84wdo"), ExtResource("8_3fpcn")]) [resource] render_priority = 0 shader = ExtResource("1_mf55c") shader_parameter/textures = SubResource("Texture2DArray_3nq13")