[gd_resource type="ShaderMaterial" load_steps=15 format=4 uid="uid://doe8owgx4jeu1"] [ext_resource type="Shader" path="res://terrain/terrain_shader.gdshader" id="1_mf55c"] [ext_resource type="Image" uid="uid://b0jp1dyxugbr7" path="res://assets/textures/terrain/grass.png" id="5_mau31"] [ext_resource type="Image" uid="uid://bpo7mkr6sctqr" path="res://assets/textures/terrain/dirt.png" id="6_xc3ue"] [ext_resource type="Image" uid="uid://dqyqg6yt7yk3k" path="res://assets/textures/terrain/rock.png" id="7_84wdo"] [ext_resource type="Image" uid="uid://bkwjxg6g2itag" path="res://assets/textures/terrain/sand.png" id="8_3fpcn"] [ext_resource type="Image" uid="uid://bd65fhvitmpis" path="res://assets/textures/terrain_blend/default.png" id="5_qdlds"] [ext_resource type="Image" uid="uid://cqgah04b0buil" path="res://assets/textures/terrain_blend/grassy_straight.png" id="6_s3ccy"] [ext_resource type="Image" uid="uid://cxwk1srj6obxh" path="res://assets/textures/terrain_blend/grassy_outer.png" id="7_wgbkx"] [ext_resource type="Image" uid="uid://cglldg71qap5f" path="res://assets/textures/terrain_blend/grassy_inner.png" id="8_dm7dx"] [ext_resource type="Image" uid="uid://cl5gio1e8md5p" path="res://assets/textures/terrain_blend/bricky_straight.png" id="9_fwpox"] [ext_resource type="Image" uid="uid://c8ntkfa6t0t4a" path="res://assets/textures/terrain_blend/bricky_outer.png" id="10_kq5au"] [ext_resource type="Image" uid="uid://n7hbvgjiktlg" path="res://assets/textures/terrain_blend/bricky_inner.png" id="11_0i2i8"] [sub_resource type="Texture2DArray" id="Texture2DArray_3nq13"] _images = Array[Image]([ExtResource("5_mau31"), ExtResource("6_xc3ue"), ExtResource("7_84wdo"), ExtResource("8_3fpcn")]) [sub_resource type="Texture2DArray" id="Texture2DArray_3nq14"] _images = Array[Image]([ExtResource("5_qdlds"), ExtResource("6_s3ccy"), ExtResource("7_wgbkx"), ExtResource("8_dm7dx"), ExtResource("9_fwpox"), ExtResource("10_kq5au"), ExtResource("11_0i2i8")]) [resource] render_priority = 0 shader = ExtResource("1_mf55c") shader_parameter/textures = SubResource("Texture2DArray_3nq13") shader_parameter/blend_textures = SubResource("Texture2DArray_3nq14")