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18 lines
465 B
18 lines
465 B
3 weeks ago
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[Tool]
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public partial class ModifierToggleButton : Button
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{
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[Export] public Texture2D OnTexture { get; set; }
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[Export] public Texture2D OffTexture { get; set; }
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[Export] public Key ModifierKey { get; set; }
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public override void _Ready()
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=> Toggled += (on) => Icon = on ? OnTexture : OffTexture;
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public override void _Input(InputEvent ev)
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{
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if ((ev is InputEventKey { Keycode: var key }) && (key == ModifierKey))
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ButtonPressed = !ButtonPressed;
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}
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}
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