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[gd_scene load_steps=6 format=3 uid="uid://daihc7acaxfns"]
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[ext_resource type="Script" path="res://player/MovementController.cs" id="1_akh08"]
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[ext_resource type="Script" path="res://player/CameraController.cs" id="2_2din1"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_urpcu"]
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albedo_color = Color(0.25098, 0.690196, 0.12549, 0.815686)
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[sub_resource type="SphereMesh" id="SphereMesh_7ljg8"]
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material = SubResource("StandardMaterial3D_urpcu")
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radius = 0.2
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height = 0.35
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[sub_resource type="SphereShape3D" id="SphereShape3D_6qbb2"]
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radius = 0.2
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[node name="Character" type="CharacterBody3D"]
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collision_layer = 4
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collision_mask = 3
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floor_max_angle = 0.698132
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.15, 0)
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mesh = SubResource("SphereMesh_7ljg8")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0)
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shape = SubResource("SphereShape3D_6qbb2")
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[node name="MovementController" type="Node" parent="."]
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script = ExtResource("1_akh08")
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[node name="CameraArm" type="SpringArm3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.766044, 0.642788, 0, -0.642788, 0.766044, 0, 0.1, 0)
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top_level = true
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collision_mask = 3
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spring_length = 2.0
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margin = 0.05
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script = ExtResource("2_2din1")
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[node name="Camera" type="Camera3D" parent="CameraArm"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2)
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current = true
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size = 4.5
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far = 500.0
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