A game where you get to play as a slime, made with Godot.
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[gd_scene load_steps=3 format=3 uid="uid://2giwj61d3h66"]
[ext_resource type="PackedScene" uid="uid://c02oimc3fcl4v" path="res://assets/models/trees/tree_default.glb" id="1_frbcr"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_0l3l4"]
height = 4.0
radius = 0.3
[node name="TreeOakTall" type="Node3D"]
[node name="tree_default2" parent="." instance=ExtResource("1_frbcr")]
transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, 0, 0, 0)
[node name="StaticBody3D" type="StaticBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
collision_layer = 2
collision_mask = 0
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
shape = SubResource("CylinderShape3D_0l3l4")