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25 lines
957 B
25 lines
957 B
public partial class Player : CharacterBody3D |
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{ |
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/// <summary> Returns whether is the local player. </summary> |
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public bool IsLocal => this.IsAuthority(); |
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/// <summary> Gets the peer ID of this player. </summary> |
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public int PeerId => GetMultiplayerAuthority(); |
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/// <summary> Gets the workshop owned by this player. </summary> |
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public Workshop Workshop => Game.Workshops.ByPeerId(PeerId); |
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public MovementController Movement { get; private set; } |
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public CameraController Camera { get; private set; } |
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public AnimationController Animation { get; private set; } |
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public PickupController Pickup { get; private set; } |
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public override void _EnterTree() |
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{ |
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Movement = GetNode<MovementController>(nameof(MovementController)); |
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Camera = GetNode<CameraController>(nameof(CameraController)); |
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Animation = GetNode<AnimationController>(nameof(AnimationController)); |
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Pickup = GetNode<PickupController>(nameof(PickupController)); |
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} |
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}
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