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99 lines
2.8 KiB
99 lines
2.8 KiB
[Tool] |
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public partial class Grid : Area3D |
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{ |
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public const float StepSize = 1.0f / 16; |
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const float Offset = 0.001f; |
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const int ThickLineEvery = 4; |
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const float ThickLineWidth = 0.006f; |
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const float ThinLineWidth = 0.004f; |
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static readonly Color ThickLineColor = new(0.25f, 0.25f, 0.25f); |
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static readonly Color ThinLineColor = new(0.35f, 0.35f, 0.35f); |
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Vector2I _gridSize = new(16, 16); |
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[Export] public Vector2I GridSize { |
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get => _gridSize; |
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set { _gridSize = value; Update(); } |
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} |
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public override void _Ready() => Update(); |
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void Update() |
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{ |
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UpdateCollisionShape(); |
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UpdateImmediateMesh(); |
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} |
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static StandardMaterial3D _material; |
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static StandardMaterial3D GetOrCreateMaterial() |
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{ |
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if (_material == null) { |
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_material = new StandardMaterial3D(); |
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_material.VertexColorUseAsAlbedo = true; |
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} |
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return _material; |
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} |
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BoxShape3D _shape; |
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void UpdateCollisionShape() |
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{ |
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if (Engine.IsEditorHint()) return; |
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if (_shape == null) { |
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_shape = new BoxShape3D(); |
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AddChild(new CollisionShape3D { Shape = _shape }); |
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} |
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_shape.Size = new(GridSize.X * StepSize, 0.001f, GridSize.Y * StepSize); |
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} |
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ImmediateMesh _mesh; |
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void UpdateImmediateMesh() |
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{ |
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static bool IsThickLine(int line) |
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=> (line % ThickLineEvery) == 0; |
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static (float, Color) GetLineWidthAndColor(int line) |
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=> IsThickLine(line) ? (ThickLineWidth, ThickLineColor) : (ThinLineWidth, ThinLineColor); |
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static void FlatQuad(ImmediateMesh mesh, float x1, float x2, float y1, float y2) { |
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mesh.SurfaceAddVertex(new(x1, Offset, y1)); // 1--2 |
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mesh.SurfaceAddVertex(new(x2, Offset, y1)); // | / |
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mesh.SurfaceAddVertex(new(x1, Offset, y2)); // 3' |
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mesh.SurfaceAddVertex(new(x2, Offset, y1)); // .1 |
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mesh.SurfaceAddVertex(new(x2, Offset, y2)); // / | |
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mesh.SurfaceAddVertex(new(x1, Offset, y2)); // 3--2 |
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} |
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if (_mesh == null) { |
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var meshInstance = new MeshInstance3D(); |
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meshInstance.Mesh = _mesh = new(); |
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AddChild(meshInstance); |
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} else { |
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_mesh.ClearSurfaces(); |
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} |
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_mesh.SurfaceBegin(Mesh.PrimitiveType.Triangles); |
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// Horizontal Lines |
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var half_width = GridSize.X * StepSize / 2; |
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for (var line = 0; line <= GridSize.Y; line++) { |
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var (line_width, line_color) = GetLineWidthAndColor(line); |
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var y = StepSize * (line - GridSize.Y / 2.0f); |
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_mesh.SurfaceSetColor(line_color); |
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FlatQuad(_mesh, -half_width, +half_width, y - line_width / 2, y + line_width / 2); |
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} |
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// Vertical Lines |
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var half_depth = GridSize.Y * StepSize / 2; |
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for (var line = 0; line <= GridSize.X; line++) { |
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var (line_width, line_color) = GetLineWidthAndColor(line); |
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var x = StepSize * (line - GridSize.X / 2.0f); |
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_mesh.SurfaceSetColor(line_color); |
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FlatQuad(_mesh, x - line_width / 2, x + line_width / 2, -half_depth, +half_depth); |
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} |
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_mesh.SurfaceEnd(); |
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_mesh.SurfaceSetMaterial(0, GetOrCreateMaterial()); |
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} |
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}
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