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20 lines
662 B
20 lines
662 B
using System.Globalization; |
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public partial class Game : Node |
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{ |
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public static Game Instance { get; private set; } |
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public static new MultiplayerManager Multiplayer { get; private set; } |
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public static Players Players { get; private set; } |
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public static Player LocalPlayer { get; private set; } |
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public override void _EnterTree() |
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{ |
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// Set invariant culture so formatting is consistent. |
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CultureInfo.CurrentCulture = CultureInfo.InvariantCulture; |
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Instance = this; |
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Multiplayer = this.GetNodeOrThrow<MultiplayerManager>(nameof(MultiplayerManager)); |
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Players = this.GetNodeOrThrow<Players>(nameof(Players)); |
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LocalPlayer = Players.Single(); |
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} |
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}
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