Inventory management focused game written in Godot / C#
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[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://c0q35rri3vb07"]
[ext_resource type="Shader" path="res://assets/shaders/outline.gdshader" id="1_yi6vm"]
[resource]
shader = ExtResource("1_yi6vm")
shader_parameter/line_color = Color(1, 1, 1, 0.75)
shader_parameter/line_thickness = 3.0