Inventory management focused game written in Godot / C#
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public partial class OutlineCamera : Camera3D |
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{ |
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public override void _Process(double delta) |
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{ |
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var mainViewport = GetTree().Root.GetViewport(); |
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var mainCamera = mainViewport.GetCamera3D(); |
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GlobalTransform = mainCamera.GlobalTransform; |
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} |
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}
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