Inventory management focused game written in Godot / C#
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{
"version": "2.0.0",
"tasks": [
{
"label": "build",
"command": "/usr/bin/godot",
"type": "process",
"args": [
"--build-solutions",
"--path",
"${workspaceRoot}",
"--no-window",
"-q"
],
"problemMatcher": "$msCompile"
}
]
}