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120 lines
5.9 KiB
120 lines
5.9 KiB
; Engine configuration file. |
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; It's best edited using the editor UI and not directly, |
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; since the parameters that go here are not all obvious. |
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; |
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; Format: |
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; [section] ; section goes between [] |
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; param=value ; assign values to parameters |
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config_version=5 |
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[application] |
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config/name="Inventory" |
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run/main_scene="res://scenes/Main.tscn" |
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config/features=PackedStringArray("4.0", "GL Compatibility") |
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config/icon="res://icon.svg" |
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[dotnet] |
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project/assembly_name="Inventory" |
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[editor] |
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version_control/plugin_name="GitPlugin" |
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version_control/autoload_on_startup=true |
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[input] |
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move_forward={ |
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"deadzone": 0.1, |
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null) |
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null) |
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] |
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} |
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move_backward={ |
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"deadzone": 0.1, |
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null) |
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null) |
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] |
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} |
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move_strafe_left={ |
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"deadzone": 0.1, |
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null) |
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null) |
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] |
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} |
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move_strafe_right={ |
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"deadzone": 0.1, |
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null) |
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null) |
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] |
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} |
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move_upward={ |
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"deadzone": 0.5, |
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null) |
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] |
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} |
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move_downward={ |
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"deadzone": 0.5, |
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194326,"key_label":0,"unicode":0,"echo":false,"script":null) |
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] |
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} |
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move_sprint={ |
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"deadzone": 0.5, |
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"echo":false,"script":null) |
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] |
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} |
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move_jump={ |
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"deadzone": 0.5, |
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null) |
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":false,"script":null) |
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] |
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} |
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cycle_movement_mode={ |
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"deadzone": 0.5, |
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194336,"key_label":0,"unicode":0,"echo":false,"script":null) |
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] |
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} |
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look_up={ |
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"deadzone": 0.1, |
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"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":-1.0,"script":null) |
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] |
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} |
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look_down={ |
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"deadzone": 0.1, |
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"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null) |
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] |
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} |
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look_left={ |
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"deadzone": 0.1, |
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"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":-1.0,"script":null) |
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] |
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} |
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look_right={ |
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"deadzone": 0.1, |
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"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":1.0,"script":null) |
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] |
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} |
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interact_pickup={ |
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"deadzone": 0.5, |
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(134, 20),"global_position":Vector2(138, 63),"factor":1.0,"button_index":1,"pressed":true,"double_click":false,"script":null) |
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] |
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} |
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interact_place={ |
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"deadzone": 0.5, |
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(119, 9),"global_position":Vector2(123, 52),"factor":1.0,"button_index":2,"pressed":true,"double_click":false,"script":null) |
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] |
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} |
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[layer_names] |
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3d_render/layer_1="Default" |
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3d_render/layer_2="Outline" |
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3d_physics/layer_1="World" |
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3d_physics/layer_2="Player" |
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3d_physics/layer_3="Item" |
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[physics] |
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common/physics_ticks_per_second=120
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