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26 lines
1.1 KiB
26 lines
1.1 KiB
<Project Sdk="Microsoft.NET.Sdk"> |
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<PropertyGroup> |
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks> |
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath> |
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<AssemblyName>ImGuiNET.SampleProgram.XNA</AssemblyName> |
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<RootNamespace>ImGuiNET.SampleProgram.XNA</RootNamespace> |
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<TargetFramework>net472</TargetFramework> |
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<OutputType>Exe</OutputType> |
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</PropertyGroup> |
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<ItemGroup> |
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<ProjectReference Include="..\ImGui.NET\ImGui.NET.csproj" /> |
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</ItemGroup> |
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<ItemGroup> |
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<Content Include="$(RepositoryRootDirectory)/deps/cimgui/win-x64/cimgui.dll" CopyToOutputDirectory="PreserveNewest" /> |
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<Content Include="$(RepositoryRootDirectory)/deps/cimgui/osx-x64/cimgui.dylib" CopyToOutputDirectory="PreserveNewest" Link="lib%(Filename)%(Extension)" /> |
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<Content Include="$(RepositoryRootDirectory)/deps/cimgui/linux-x64/cimgui.so" CopyToOutputDirectory="PreserveNewest" Link="lib%(Filename)%(Extension)" /> |
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</ItemGroup> |
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<ItemGroup> |
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" /> |
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</ItemGroup> |
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</Project>
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