using System; using System.Numerics; using System.Runtime.CompilerServices; using System.Text; namespace ImGuiNET { public unsafe partial struct ImFontAtlas { public byte Locked; public ImFontAtlasFlags Flags; public IntPtr TexID; public int TexDesiredWidth; public int TexGlyphPadding; public byte* TexPixelsAlpha8; public uint* TexPixelsRGBA32; public int TexWidth; public int TexHeight; public Vector2 TexUvScale; public Vector2 TexUvWhitePixel; public ImVector Fonts; public ImVector CustomRects; public ImVector ConfigData; public fixed int CustomRectIds[1]; } public unsafe partial struct ImFontAtlasPtr { public ImFontAtlas* NativePtr { get; } public ImFontAtlasPtr(ImFontAtlas* nativePtr) => NativePtr = nativePtr; public ImFontAtlasPtr(IntPtr nativePtr) => NativePtr = (ImFontAtlas*)nativePtr; public static implicit operator ImFontAtlasPtr(ImFontAtlas* nativePtr) => new ImFontAtlasPtr(nativePtr); public static implicit operator ImFontAtlas* (ImFontAtlasPtr wrappedPtr) => wrappedPtr.NativePtr; public static implicit operator ImFontAtlasPtr(IntPtr nativePtr) => new ImFontAtlasPtr(nativePtr); public ref bool Locked => ref Unsafe.AsRef(&NativePtr->Locked); public ref ImFontAtlasFlags Flags => ref Unsafe.AsRef(&NativePtr->Flags); public ref IntPtr TexID => ref Unsafe.AsRef(&NativePtr->TexID); public ref int TexDesiredWidth => ref Unsafe.AsRef(&NativePtr->TexDesiredWidth); public ref int TexGlyphPadding => ref Unsafe.AsRef(&NativePtr->TexGlyphPadding); public IntPtr TexPixelsAlpha8 { get => (IntPtr)NativePtr->TexPixelsAlpha8; set => NativePtr->TexPixelsAlpha8 = (byte*)value; } public IntPtr TexPixelsRGBA32 { get => (IntPtr)NativePtr->TexPixelsRGBA32; set => NativePtr->TexPixelsRGBA32 = (uint*)value; } public ref int TexWidth => ref Unsafe.AsRef(&NativePtr->TexWidth); public ref int TexHeight => ref Unsafe.AsRef(&NativePtr->TexHeight); public ref Vector2 TexUvScale => ref Unsafe.AsRef(&NativePtr->TexUvScale); public ref Vector2 TexUvWhitePixel => ref Unsafe.AsRef(&NativePtr->TexUvWhitePixel); public ImVector Fonts => new ImVector(NativePtr->Fonts); public ImPtrVector CustomRects => new ImPtrVector(NativePtr->CustomRects, Unsafe.SizeOf()); public ImPtrVector ConfigData => new ImPtrVector(NativePtr->ConfigData, Unsafe.SizeOf()); public RangeAccessor CustomRectIds => new RangeAccessor(NativePtr->CustomRectIds, 1); public int AddCustomRectFontGlyph(ImFontPtr font, ushort id, int width, int height, float advance_x) { ImFont* native_font = font.NativePtr; Vector2 offset = new Vector2(); int ret = ImGuiNative.ImFontAtlas_AddCustomRectFontGlyph(NativePtr, native_font, id, width, height, advance_x, offset); return ret; } public int AddCustomRectFontGlyph(ImFontPtr font, ushort id, int width, int height, float advance_x, Vector2 offset) { ImFont* native_font = font.NativePtr; int ret = ImGuiNative.ImFontAtlas_AddCustomRectFontGlyph(NativePtr, native_font, id, width, height, advance_x, offset); return ret; } public int AddCustomRectRegular(uint id, int width, int height) { int ret = ImGuiNative.ImFontAtlas_AddCustomRectRegular(NativePtr, id, width, height); return ret; } public ImFontPtr AddFont(ImFontConfigPtr font_cfg) { ImFontConfig* native_font_cfg = font_cfg.NativePtr; ImFont* ret = ImGuiNative.ImFontAtlas_AddFont(NativePtr, native_font_cfg); return new ImFontPtr(ret); } public ImFontPtr AddFontDefault() { ImFontConfig* font_cfg = null; ImFont* ret = ImGuiNative.ImFontAtlas_AddFontDefault(NativePtr, font_cfg); return new ImFontPtr(ret); } public ImFontPtr AddFontDefault(ImFontConfigPtr font_cfg) { ImFontConfig* native_font_cfg = font_cfg.NativePtr; ImFont* ret = ImGuiNative.ImFontAtlas_AddFontDefault(NativePtr, native_font_cfg); return new ImFontPtr(ret); } public ImFontPtr AddFontFromFileTTF(string filename, float size_pixels) { byte* native_filename; int filename_byteCount = 0; if (filename != null) { filename_byteCount = Encoding.UTF8.GetByteCount(filename); if (filename_byteCount > Util.StackAllocationSizeLimit) { native_filename = Util.Allocate(filename_byteCount + 1); } else { byte* native_filename_stackBytes = stackalloc byte[filename_byteCount + 1]; native_filename = native_filename_stackBytes; } int native_filename_offset = Util.GetUtf8(filename, native_filename, filename_byteCount); native_filename[native_filename_offset] = 0; } else { native_filename = null; } ImFontConfig* font_cfg = null; ushort* glyph_ranges = null; ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromFileTTF(NativePtr, native_filename, size_pixels, font_cfg, glyph_ranges); if (filename_byteCount > Util.StackAllocationSizeLimit) { Util.Free(native_filename); } return new ImFontPtr(ret); } public ImFontPtr AddFontFromFileTTF(string filename, float size_pixels, ImFontConfigPtr font_cfg) { byte* native_filename; int filename_byteCount = 0; if (filename != null) { filename_byteCount = Encoding.UTF8.GetByteCount(filename); if (filename_byteCount > Util.StackAllocationSizeLimit) { native_filename = Util.Allocate(filename_byteCount + 1); } else { byte* native_filename_stackBytes = stackalloc byte[filename_byteCount + 1]; native_filename = native_filename_stackBytes; } int native_filename_offset = Util.GetUtf8(filename, native_filename, filename_byteCount); native_filename[native_filename_offset] = 0; } else { native_filename = null; } ImFontConfig* native_font_cfg = font_cfg.NativePtr; ushort* glyph_ranges = null; ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromFileTTF(NativePtr, native_filename, size_pixels, native_font_cfg, glyph_ranges); if (filename_byteCount > Util.StackAllocationSizeLimit) { Util.Free(native_filename); } return new ImFontPtr(ret); } public ImFontPtr AddFontFromFileTTF(string filename, float size_pixels, ImFontConfigPtr font_cfg, IntPtr glyph_ranges) { byte* native_filename; int filename_byteCount = 0; if (filename != null) { filename_byteCount = Encoding.UTF8.GetByteCount(filename); if (filename_byteCount > Util.StackAllocationSizeLimit) { native_filename = Util.Allocate(filename_byteCount + 1); } else { byte* native_filename_stackBytes = stackalloc byte[filename_byteCount + 1]; native_filename = native_filename_stackBytes; } int native_filename_offset = Util.GetUtf8(filename, native_filename, filename_byteCount); native_filename[native_filename_offset] = 0; } else { native_filename = null; } ImFontConfig* native_font_cfg = font_cfg.NativePtr; ushort* native_glyph_ranges = (ushort*)glyph_ranges.ToPointer(); ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromFileTTF(NativePtr, native_filename, size_pixels, native_font_cfg, native_glyph_ranges); if (filename_byteCount > Util.StackAllocationSizeLimit) { Util.Free(native_filename); } return new ImFontPtr(ret); } public ImFontPtr AddFontFromMemoryCompressedBase85TTF(string compressed_font_data_base85, float size_pixels) { byte* native_compressed_font_data_base85; int compressed_font_data_base85_byteCount = 0; if (compressed_font_data_base85 != null) { compressed_font_data_base85_byteCount = Encoding.UTF8.GetByteCount(compressed_font_data_base85); if (compressed_font_data_base85_byteCount > Util.StackAllocationSizeLimit) { native_compressed_font_data_base85 = Util.Allocate(compressed_font_data_base85_byteCount + 1); } else { byte* native_compressed_font_data_base85_stackBytes = stackalloc byte[compressed_font_data_base85_byteCount + 1]; native_compressed_font_data_base85 = native_compressed_font_data_base85_stackBytes; } int native_compressed_font_data_base85_offset = Util.GetUtf8(compressed_font_data_base85, native_compressed_font_data_base85, compressed_font_data_base85_byteCount); native_compressed_font_data_base85[native_compressed_font_data_base85_offset] = 0; } else { native_compressed_font_data_base85 = null; } ImFontConfig* font_cfg = null; ushort* glyph_ranges = null; ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(NativePtr, native_compressed_font_data_base85, size_pixels, font_cfg, glyph_ranges); if (compressed_font_data_base85_byteCount > Util.StackAllocationSizeLimit) { Util.Free(native_compressed_font_data_base85); } return new ImFontPtr(ret); } public ImFontPtr AddFontFromMemoryCompressedBase85TTF(string compressed_font_data_base85, float size_pixels, ImFontConfigPtr font_cfg) { byte* native_compressed_font_data_base85; int compressed_font_data_base85_byteCount = 0; if (compressed_font_data_base85 != null) { compressed_font_data_base85_byteCount = Encoding.UTF8.GetByteCount(compressed_font_data_base85); if (compressed_font_data_base85_byteCount > Util.StackAllocationSizeLimit) { native_compressed_font_data_base85 = Util.Allocate(compressed_font_data_base85_byteCount + 1); } else { byte* native_compressed_font_data_base85_stackBytes = stackalloc byte[compressed_font_data_base85_byteCount + 1]; native_compressed_font_data_base85 = native_compressed_font_data_base85_stackBytes; } int native_compressed_font_data_base85_offset = Util.GetUtf8(compressed_font_data_base85, native_compressed_font_data_base85, compressed_font_data_base85_byteCount); native_compressed_font_data_base85[native_compressed_font_data_base85_offset] = 0; } else { native_compressed_font_data_base85 = null; } ImFontConfig* native_font_cfg = font_cfg.NativePtr; ushort* glyph_ranges = null; ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(NativePtr, native_compressed_font_data_base85, size_pixels, native_font_cfg, glyph_ranges); if (compressed_font_data_base85_byteCount > Util.StackAllocationSizeLimit) { Util.Free(native_compressed_font_data_base85); } return new ImFontPtr(ret); } public ImFontPtr AddFontFromMemoryCompressedBase85TTF(string compressed_font_data_base85, float size_pixels, ImFontConfigPtr font_cfg, IntPtr glyph_ranges) { byte* native_compressed_font_data_base85; int compressed_font_data_base85_byteCount = 0; if (compressed_font_data_base85 != null) { compressed_font_data_base85_byteCount = Encoding.UTF8.GetByteCount(compressed_font_data_base85); if (compressed_font_data_base85_byteCount > Util.StackAllocationSizeLimit) { native_compressed_font_data_base85 = Util.Allocate(compressed_font_data_base85_byteCount + 1); } else { byte* native_compressed_font_data_base85_stackBytes = stackalloc byte[compressed_font_data_base85_byteCount + 1]; native_compressed_font_data_base85 = native_compressed_font_data_base85_stackBytes; } int native_compressed_font_data_base85_offset = Util.GetUtf8(compressed_font_data_base85, native_compressed_font_data_base85, compressed_font_data_base85_byteCount); native_compressed_font_data_base85[native_compressed_font_data_base85_offset] = 0; } else { native_compressed_font_data_base85 = null; } ImFontConfig* native_font_cfg = font_cfg.NativePtr; ushort* native_glyph_ranges = (ushort*)glyph_ranges.ToPointer(); ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(NativePtr, native_compressed_font_data_base85, size_pixels, native_font_cfg, native_glyph_ranges); if (compressed_font_data_base85_byteCount > Util.StackAllocationSizeLimit) { Util.Free(native_compressed_font_data_base85); } return new ImFontPtr(ret); } public ImFontPtr AddFontFromMemoryCompressedTTF(IntPtr compressed_font_data, int compressed_font_size, float size_pixels) { void* native_compressed_font_data = (void*)compressed_font_data.ToPointer(); ImFontConfig* font_cfg = null; ushort* glyph_ranges = null; ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromMemoryCompressedTTF(NativePtr, native_compressed_font_data, compressed_font_size, size_pixels, font_cfg, glyph_ranges); return new ImFontPtr(ret); } public ImFontPtr AddFontFromMemoryCompressedTTF(IntPtr compressed_font_data, int compressed_font_size, float size_pixels, ImFontConfigPtr font_cfg) { void* native_compressed_font_data = (void*)compressed_font_data.ToPointer(); ImFontConfig* native_font_cfg = font_cfg.NativePtr; ushort* glyph_ranges = null; ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromMemoryCompressedTTF(NativePtr, native_compressed_font_data, compressed_font_size, size_pixels, native_font_cfg, glyph_ranges); return new ImFontPtr(ret); } public ImFontPtr AddFontFromMemoryCompressedTTF(IntPtr compressed_font_data, int compressed_font_size, float size_pixels, ImFontConfigPtr font_cfg, IntPtr glyph_ranges) { void* native_compressed_font_data = (void*)compressed_font_data.ToPointer(); ImFontConfig* native_font_cfg = font_cfg.NativePtr; ushort* native_glyph_ranges = (ushort*)glyph_ranges.ToPointer(); ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromMemoryCompressedTTF(NativePtr, native_compressed_font_data, compressed_font_size, size_pixels, native_font_cfg, native_glyph_ranges); return new ImFontPtr(ret); } public ImFontPtr AddFontFromMemoryTTF(IntPtr font_data, int font_size, float size_pixels) { void* native_font_data = (void*)font_data.ToPointer(); ImFontConfig* font_cfg = null; ushort* glyph_ranges = null; ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromMemoryTTF(NativePtr, native_font_data, font_size, size_pixels, font_cfg, glyph_ranges); return new ImFontPtr(ret); } public ImFontPtr AddFontFromMemoryTTF(IntPtr font_data, int font_size, float size_pixels, ImFontConfigPtr font_cfg) { void* native_font_data = (void*)font_data.ToPointer(); ImFontConfig* native_font_cfg = font_cfg.NativePtr; ushort* glyph_ranges = null; ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromMemoryTTF(NativePtr, native_font_data, font_size, size_pixels, native_font_cfg, glyph_ranges); return new ImFontPtr(ret); } public ImFontPtr AddFontFromMemoryTTF(IntPtr font_data, int font_size, float size_pixels, ImFontConfigPtr font_cfg, IntPtr glyph_ranges) { void* native_font_data = (void*)font_data.ToPointer(); ImFontConfig* native_font_cfg = font_cfg.NativePtr; ushort* native_glyph_ranges = (ushort*)glyph_ranges.ToPointer(); ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromMemoryTTF(NativePtr, native_font_data, font_size, size_pixels, native_font_cfg, native_glyph_ranges); return new ImFontPtr(ret); } public bool Build() { byte ret = ImGuiNative.ImFontAtlas_Build(NativePtr); return ret != 0; } public void CalcCustomRectUV(ImFontAtlasCustomRectPtr rect, out Vector2 out_uv_min, out Vector2 out_uv_max) { ImFontAtlasCustomRect* native_rect = rect.NativePtr; fixed (Vector2* native_out_uv_min = &out_uv_min) { fixed (Vector2* native_out_uv_max = &out_uv_max) { ImGuiNative.ImFontAtlas_CalcCustomRectUV(NativePtr, native_rect, native_out_uv_min, native_out_uv_max); } } } public void Clear() { ImGuiNative.ImFontAtlas_Clear(NativePtr); } public void ClearFonts() { ImGuiNative.ImFontAtlas_ClearFonts(NativePtr); } public void ClearInputData() { ImGuiNative.ImFontAtlas_ClearInputData(NativePtr); } public void ClearTexData() { ImGuiNative.ImFontAtlas_ClearTexData(NativePtr); } public void Destroy() { ImGuiNative.ImFontAtlas_destroy(NativePtr); } public ImFontAtlasCustomRectPtr GetCustomRectByIndex(int index) { ImFontAtlasCustomRect* ret = ImGuiNative.ImFontAtlas_GetCustomRectByIndex(NativePtr, index); return new ImFontAtlasCustomRectPtr(ret); } public IntPtr GetGlyphRangesChineseFull() { ushort* ret = ImGuiNative.ImFontAtlas_GetGlyphRangesChineseFull(NativePtr); return (IntPtr)ret; } public IntPtr GetGlyphRangesChineseSimplifiedCommon() { ushort* ret = ImGuiNative.ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon(NativePtr); return (IntPtr)ret; } public IntPtr GetGlyphRangesCyrillic() { ushort* ret = ImGuiNative.ImFontAtlas_GetGlyphRangesCyrillic(NativePtr); return (IntPtr)ret; } public IntPtr GetGlyphRangesDefault() { ushort* ret = ImGuiNative.ImFontAtlas_GetGlyphRangesDefault(NativePtr); return (IntPtr)ret; } public IntPtr GetGlyphRangesJapanese() { ushort* ret = ImGuiNative.ImFontAtlas_GetGlyphRangesJapanese(NativePtr); return (IntPtr)ret; } public IntPtr GetGlyphRangesKorean() { ushort* ret = ImGuiNative.ImFontAtlas_GetGlyphRangesKorean(NativePtr); return (IntPtr)ret; } public IntPtr GetGlyphRangesThai() { ushort* ret = ImGuiNative.ImFontAtlas_GetGlyphRangesThai(NativePtr); return (IntPtr)ret; } public IntPtr GetGlyphRangesVietnamese() { ushort* ret = ImGuiNative.ImFontAtlas_GetGlyphRangesVietnamese(NativePtr); return (IntPtr)ret; } public bool GetMouseCursorTexData(ImGuiMouseCursor cursor, out Vector2 out_offset, out Vector2 out_size, out Vector2 out_uv_border, out Vector2 out_uv_fill) { fixed (Vector2* native_out_offset = &out_offset) { fixed (Vector2* native_out_size = &out_size) { fixed (Vector2* native_out_uv_border = &out_uv_border) { fixed (Vector2* native_out_uv_fill = &out_uv_fill) { byte ret = ImGuiNative.ImFontAtlas_GetMouseCursorTexData(NativePtr, cursor, native_out_offset, native_out_size, native_out_uv_border, native_out_uv_fill); return ret != 0; } } } } } public void GetTexDataAsAlpha8(out byte* out_pixels, out int out_width, out int out_height) { int* out_bytes_per_pixel = null; fixed (byte** native_out_pixels = &out_pixels) { fixed (int* native_out_width = &out_width) { fixed (int* native_out_height = &out_height) { ImGuiNative.ImFontAtlas_GetTexDataAsAlpha8(NativePtr, native_out_pixels, native_out_width, native_out_height, out_bytes_per_pixel); } } } } public void GetTexDataAsAlpha8(out byte* out_pixels, out int out_width, out int out_height, out int out_bytes_per_pixel) { fixed (byte** native_out_pixels = &out_pixels) { fixed (int* native_out_width = &out_width) { fixed (int* native_out_height = &out_height) { fixed (int* native_out_bytes_per_pixel = &out_bytes_per_pixel) { ImGuiNative.ImFontAtlas_GetTexDataAsAlpha8(NativePtr, native_out_pixels, native_out_width, native_out_height, native_out_bytes_per_pixel); } } } } } public void GetTexDataAsAlpha8(out IntPtr out_pixels, out int out_width, out int out_height) { int* out_bytes_per_pixel = null; fixed (IntPtr* native_out_pixels = &out_pixels) { fixed (int* native_out_width = &out_width) { fixed (int* native_out_height = &out_height) { ImGuiNative.ImFontAtlas_GetTexDataAsAlpha8(NativePtr, native_out_pixels, native_out_width, native_out_height, out_bytes_per_pixel); } } } } public void GetTexDataAsAlpha8(out IntPtr out_pixels, out int out_width, out int out_height, out int out_bytes_per_pixel) { fixed (IntPtr* native_out_pixels = &out_pixels) { fixed (int* native_out_width = &out_width) { fixed (int* native_out_height = &out_height) { fixed (int* native_out_bytes_per_pixel = &out_bytes_per_pixel) { ImGuiNative.ImFontAtlas_GetTexDataAsAlpha8(NativePtr, native_out_pixels, native_out_width, native_out_height, native_out_bytes_per_pixel); } } } } } public void GetTexDataAsRGBA32(out byte* out_pixels, out int out_width, out int out_height) { int* out_bytes_per_pixel = null; fixed (byte** native_out_pixels = &out_pixels) { fixed (int* native_out_width = &out_width) { fixed (int* native_out_height = &out_height) { ImGuiNative.ImFontAtlas_GetTexDataAsRGBA32(NativePtr, native_out_pixels, native_out_width, native_out_height, out_bytes_per_pixel); } } } } public void GetTexDataAsRGBA32(out byte* out_pixels, out int out_width, out int out_height, out int out_bytes_per_pixel) { fixed (byte** native_out_pixels = &out_pixels) { fixed (int* native_out_width = &out_width) { fixed (int* native_out_height = &out_height) { fixed (int* native_out_bytes_per_pixel = &out_bytes_per_pixel) { ImGuiNative.ImFontAtlas_GetTexDataAsRGBA32(NativePtr, native_out_pixels, native_out_width, native_out_height, native_out_bytes_per_pixel); } } } } } public void GetTexDataAsRGBA32(out IntPtr out_pixels, out int out_width, out int out_height) { int* out_bytes_per_pixel = null; fixed (IntPtr* native_out_pixels = &out_pixels) { fixed (int* native_out_width = &out_width) { fixed (int* native_out_height = &out_height) { ImGuiNative.ImFontAtlas_GetTexDataAsRGBA32(NativePtr, native_out_pixels, native_out_width, native_out_height, out_bytes_per_pixel); } } } } public void GetTexDataAsRGBA32(out IntPtr out_pixels, out int out_width, out int out_height, out int out_bytes_per_pixel) { fixed (IntPtr* native_out_pixels = &out_pixels) { fixed (int* native_out_width = &out_width) { fixed (int* native_out_height = &out_height) { fixed (int* native_out_bytes_per_pixel = &out_bytes_per_pixel) { ImGuiNative.ImFontAtlas_GetTexDataAsRGBA32(NativePtr, native_out_pixels, native_out_width, native_out_height, native_out_bytes_per_pixel); } } } } } public bool IsBuilt() { byte ret = ImGuiNative.ImFontAtlas_IsBuilt(NativePtr); return ret != 0; } public void SetTexID(IntPtr id) { ImGuiNative.ImFontAtlas_SetTexID(NativePtr, id); } } }