From b57c39c5a7d98bf74e0cafc484340edcf021eea0 Mon Sep 17 00:00:00 2001 From: Cuber01 <67684800+Cuber01@users.noreply.github.com> Date: Sat, 19 Feb 2022 07:46:34 +0100 Subject: [PATCH] Linked the src folder in readme to show the location of examples I spent over 6 hours of dumb searching over the internet and debugging, just because I assumed the only available example is at the new-demo branch. I am running Monogame, so this example is far from perfect for my case. I was expecting the library code to be in the src/, and completely disregarded the directory. While it's definitely my fault, I believe that this change may help other absent minded individuals. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 7dbb223..c7190f8 100644 --- a/README.md +++ b/README.md @@ -16,7 +16,7 @@ ImGui.NET can be built in Visual Studio or on the command line. The .NET Core SD # Usage -ImGui.NET currently provides a raw wrapper around the ImGui native API, and also provides a very thin safe, managed API for convenience. It is currently very much like using the native library, which is very simple, flexible, and robust. The easiest way to figure out how to use the library is to read the documentation of imgui itself, mostly in the imgui.cpp, and imgui.h files, as well as the exported functions in cimgui.h. Looking at the sample program code will also give some indication about basic usage. +ImGui.NET currently provides a raw wrapper around the ImGui native API, and also provides a very thin safe, managed API for convenience. It is currently very much like using the native library, which is very simple, flexible, and robust. The easiest way to figure out how to use the library is to read the documentation of imgui itself, mostly in the imgui.cpp, and imgui.h files, as well as the exported functions in cimgui.h. Looking at the [sample program code](https://github.com/mellinoe/ImGui.NET/tree/master/src) will also give some indication about basic usage. # Debugging native code