From b5407eeba507fa85411364152e121b8f843693d1 Mon Sep 17 00:00:00 2001 From: Eric Mellino Date: Wed, 29 Aug 2018 23:26:59 -0700 Subject: [PATCH] Fix typo in README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index fbf557a..772f0ad 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ This is a .NET wrapper for the immediate mode GUI library, Dear ImGui (https://github.com/ocornut/imgui). ImGui.NET lets you build graphical interfaces using a simple immediate-mode style. ImGui.NET is a .NET Standard library, and can be used on all major .NET runtimes and operating systems. -Included is a basic sample program that shows how to use the library, and renders the UI using [Veldrid](https://github.com/mellinoe/veldrid), a portable graphics library for .NET. By itself, Dear ImGui does not care what technology you use for rendering; it simply outputs textured triangles. Examples renderers also exist for MonoGame and OpenTK (OpenGL). +Included is a basic sample program that shows how to use the library, and renders the UI using [Veldrid](https://github.com/mellinoe/veldrid), a portable graphics library for .NET. By itself, Dear ImGui does not care what technology you use for rendering; it simply outputs textured triangles. Example renderers also exist for MonoGame and OpenTK (OpenGL). This wrapper is built on top of [cimgui](https://github.com/Extrawurst/cimgui), which exposes a plain C API for Dear ImGui. If you are using Windows, OSX, or a mainline Linux distribution, then the ImGui.NET NuGet package comes bundled with a pre-built native library. If you are using another operating system, then you may need to build the native library yourself; see the cimgui repo for build instructions.