Add two overloads to FontAtlas

internals
Eric Mellino 8 years ago
parent 349e21fba0
commit 326fc5de99
  1. 12
      src/ImGui.NET/IO.cs

@ -249,6 +249,11 @@ namespace ImGuiNET
ImGuiNative.ImFontAtlas_SetTexID(_atlasPtr, textureID.ToPointer());
}
public void Clear()
{
ImGuiNative.ImFontAtlas_Clear(_atlasPtr);
}
public void ClearTexData()
{
ImGuiNative.ImFontAtlas_ClearTexData(_atlasPtr);
@ -271,6 +276,13 @@ namespace ImGuiNET
NativeFont* nativeFontPtr = ImGuiNative.ImFontAtlas_AddFontFromMemoryTTF(_atlasPtr, ttfData.ToPointer(), ttfDataSize, pixelSize, IntPtr.Zero, null);
return new Font(nativeFontPtr);
}
public Font AddFontFromMemoryTTF(IntPtr ttfData, int ttfDataSize, float pixelSize, IntPtr fontConfig)
{
NativeFont* nativeFontPtr = ImGuiNative.ImFontAtlas_AddFontFromMemoryTTF(_atlasPtr, ttfData.ToPointer(), ttfDataSize, pixelSize, fontConfig, null);
return new Font(nativeFontPtr);
}
}
public unsafe struct FontTextureData

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