Fork of mellinoe/ImGui.NET, an ImGui wrapper for .NET, which includes access to internal functions.
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AssemblyName>ImGuiNET.SampleProgram.XNA</AssemblyName>
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<RootNamespace>ImGuiNET.SampleProgram.XNA</RootNamespace>
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<TargetFramework>net462</TargetFramework>
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<OutputType>Exe</OutputType>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\ImGui.NET\ImGui.NET.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="$(RepositoryRootDirectory)/deps/cimgui/win-x64/cimgui.dll" CopyToOutputDirectory="PreserveNewest" />
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<Content Include="$(RepositoryRootDirectory)/deps/cimgui/osx-x64/cimgui.dylib" CopyToOutputDirectory="PreserveNewest" />
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<Content Include="$(RepositoryRootDirectory)/deps/cimgui/linux-x64/cimgui.so" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.6.0.1625" />
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</ItemGroup>
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</Project>
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