Minecraft Modpack
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#Common configuration settings
[common]
#Determines whether or not the backpack should be dropped on death
keepBackpackOnDeath = false
#The amount of slot columns in the backpack inventory.
#Range: 1 ~ 13
backpackInventorySizeColumns = 9
#The amount of slot rows in the backpack inventory.
#Range: 1 ~ 7
backpackInventorySize = 6
[common.wandering_trader]
#If enabled, allows wandering traders to have a backpack equipped when they spawn.
spawnBackpackOnWanderingTraders = true
#The chance a Wandering Trader will spawn with a backpack. The chance is interpreted as one out of x, with x being the number given from this config option.
#Range: 1 ~ 100
wanderingTraderBackpackChance = 2
#The maximum distance a Wandering Trader can detect a player. The longer the distance, the more difficult the challenge to pickpocket their backpack.
#Range: 1.0 ~ 32.0
wanderingTraderMaxDetectionDistance = 10.0
#The time (in ticks) a Wandering Trader will wait before it decides to forget about a detected player. The Wandering Trader will wait indefinitely if the detected player is within the maximum detection distance.
#Range: 1 ~ 12000
wanderingTraderForgetTime = 200
#If true, allows players who are disliked by Wandering Traders to continue to trade normally with them. A player is considered disliked if they are caught when trying to pickpocket a Wandering Trader's backpack.
dislikedPlayersCanTrade = false
#The amount of time (in ticks) a player has to wait before a Wandering Trader will like them again. If a player gets caught pickpocketing a Wandering Trader, the cooldown will be reset
#Range: 0 ~ 24000
dislikeCooldown = 6000
#Instead of generating trades as loot in the Wandering Traders backpacks, only generate emeralds.
generateEmeraldsOnly = false
#The maximum multiplier to apply when generating loot in the Wandering Trader backpack
#Range: 1 ~ 64
maxLootMultiplier = 12
#The maximum size of an emerald stack that can generate in the Wandering Trader backpack
#Range: 1 ~ 64
maxEmeraldStack = 32